Cube dash

Author: f | 2025-04-24

★★★★☆ (4.2 / 3178 reviews)

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Find games tagged cube-dash like CUBE DASH, Cube Dash, Cube Dash - For Android, Cube Dash, Cube Dash on itch.io, the indie game hosting marketplace Cube Dash remix by leow ; Cube Dash remix by mouse132; Cube Dash remix by falewood123; Cube Dash remix by killerdroid2025; Cube Dash remix epic face by scorfhergames; Cube Dash remix by salmon6025; Cube Dash remix by jackk121; Cube Dash remix-2 by salmon6025; Cube Dash by dancelover2025; 노래 by hi202; Cube Dash Remastered Edition by

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Cube Dash Walkthrough,Cube Dash unblocked,Play Cube Dash

Description of Geometry Dash WorldExperiment with a new version of the same cube in Geometry Dash World. One of the versions in the Geometry Dash series. Exercise your mobility in this game.In this version, like other versions, your task with the cube is to make jumps to avoid obstacles. The cube will keep moving forward and you have to help them not to hit any objects that will cause them to break into pieces.Featuring fast-paced gameplay, along with sounds exclusive to Geometry Dash versions. Players will navigate the main character of the game which is the cube going forward and avoid obstacles. Make multiple plays to improve your play in this game.Secret challenges are waiting for you to discover. You can see no difference with other versions but that's just the beginning. The journey is still long ahead, the experience increases your mobility.Mode of transportationIn this version, you will be experimenting with two types of movesThe cube moves on the plane. Make jumps avoid obstacles, move up, move between cylinders, ect.The cube rides its flying vehicle through this endless space. Enter an unobstructed road or avoid an obstacle to go the other direction.Game modeSpace PiratesStrikerEmbersRound 1Monster dance offThe modes are designed with different obstacles with different forms of movement. Try out all the game modes and experiences.How to controlUse mouse/up arrow to navigate character Find games tagged cube-dash like CUBE DASH, Cube Dash, Cube Dash - For Android, Cube Dash, Cube Dash on itch.io, the indie game hosting marketplace Cube Dash remix by leow ; Cube Dash remix by mouse132; Cube Dash remix by falewood123; Cube Dash remix by killerdroid2025; Cube Dash remix epic face by scorfhergames; Cube Dash remix by salmon6025; Cube Dash remix by jackk121; Cube Dash remix-2 by salmon6025; Cube Dash by dancelover2025; 노래 by hi202; Cube Dash Remastered Edition by The level then speeds up again, and the player must perform two tight dual ball clicks. Afterwards, the player goes through a brief ship segment and a cube transition into a tight wave section, where the player has to perform two tight dash orb timings along with a size change. After a fast cube transition, the player has to manoeuvre another tight ship curve before reaching another cube transition. Following that, the player must do two tight dual spider clicks. The section ends with an array of orbs in the cube game mode, in which the player alternates between double and triple speed.14-24% (Buragoz): The level continues to alternate between various speeds. This section begins with a quick upward swoop in the ship game mode before launching the player out of a cube portal and into a robot part containing precise clicks. The player will then enter a dual UFO part, followed by a tight wave section. The player then hits a dash orb that leads to a ship section where they must fly upward and straight-fly while dodging numerous orbs. This section, like the previous one, concludes with an array of orbs in the cube game mode that alternates between double and triple speed.25-36% (Lekvid): The section begins in the spider transition with very tough timings before being thrown into a cube segment with two more timings. After hitting a black orb, the player is transported to a wave portal, where they must perform two dash orb timings, as seen at 7%. They must then perform two more dash orb timings while entering a slew of teleport portals in the ship game mode. After hitting a dash orb in the cube game mode, the player is transported to a dual-ship where one icon is large and the other is small. The player must use both ships to hit several orb timings while entering many different gravity portals. This section, like the previous two, concludes with a cube part containing numerous orb timings and gravity portals.36-45% (Crouley): The following section is entirely in cube game mode, leading up to the level's second drop. The first half is at double speed, and every orb timing is synced to the music while remaining extremely tight. There are also numerous fake orbs to confuse the player. When the player reaches the second half, there are a few instances where the level will accelerate to triple speed for a brief moment before decelerating back down to double speed. The player will need to click many more times in this half, but the number of fake orbs has decreased. The final two seconds of the section are entirely in triple speed, and the player must

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User6268

Description of Geometry Dash WorldExperiment with a new version of the same cube in Geometry Dash World. One of the versions in the Geometry Dash series. Exercise your mobility in this game.In this version, like other versions, your task with the cube is to make jumps to avoid obstacles. The cube will keep moving forward and you have to help them not to hit any objects that will cause them to break into pieces.Featuring fast-paced gameplay, along with sounds exclusive to Geometry Dash versions. Players will navigate the main character of the game which is the cube going forward and avoid obstacles. Make multiple plays to improve your play in this game.Secret challenges are waiting for you to discover. You can see no difference with other versions but that's just the beginning. The journey is still long ahead, the experience increases your mobility.Mode of transportationIn this version, you will be experimenting with two types of movesThe cube moves on the plane. Make jumps avoid obstacles, move up, move between cylinders, ect.The cube rides its flying vehicle through this endless space. Enter an unobstructed road or avoid an obstacle to go the other direction.Game modeSpace PiratesStrikerEmbersRound 1Monster dance offThe modes are designed with different obstacles with different forms of movement. Try out all the game modes and experiences.How to controlUse mouse/up arrow to navigate character

2025-04-06
User8394

The level then speeds up again, and the player must perform two tight dual ball clicks. Afterwards, the player goes through a brief ship segment and a cube transition into a tight wave section, where the player has to perform two tight dash orb timings along with a size change. After a fast cube transition, the player has to manoeuvre another tight ship curve before reaching another cube transition. Following that, the player must do two tight dual spider clicks. The section ends with an array of orbs in the cube game mode, in which the player alternates between double and triple speed.14-24% (Buragoz): The level continues to alternate between various speeds. This section begins with a quick upward swoop in the ship game mode before launching the player out of a cube portal and into a robot part containing precise clicks. The player will then enter a dual UFO part, followed by a tight wave section. The player then hits a dash orb that leads to a ship section where they must fly upward and straight-fly while dodging numerous orbs. This section, like the previous one, concludes with an array of orbs in the cube game mode that alternates between double and triple speed.25-36% (Lekvid): The section begins in the spider transition with very tough timings before being thrown into a cube segment with two more timings. After hitting a black orb, the player is transported to a wave portal, where they must perform two dash orb timings, as seen at 7%. They must then perform two more dash orb timings while entering a slew of teleport portals in the ship game mode. After hitting a dash orb in the cube game mode, the player is transported to a dual-ship where one icon is large and the other is small. The player must use both ships to hit several orb timings while entering many different gravity portals. This section, like the previous two, concludes with a cube part containing numerous orb timings and gravity portals.36-45% (Crouley): The following section is entirely in cube game mode, leading up to the level's second drop. The first half is at double speed, and every orb timing is synced to the music while remaining extremely tight. There are also numerous fake orbs to confuse the player. When the player reaches the second half, there are a few instances where the level will accelerate to triple speed for a brief moment before decelerating back down to double speed. The player will need to click many more times in this half, but the number of fake orbs has decreased. The final two seconds of the section are entirely in triple speed, and the player must

2025-04-05
User8513

This is a quality article!You are looking at one detailed and comprehensive article. To propose changes, submit edits for review.Clubstep is the fourteenth level of Geometry Dash and Geometry Dash Lite and the first level with a Demon difficulty. 10 secret coins are required to unlock the level.DescriptionWith a Demon difficulty, Clubstep is more challenging than its predecessors, featuring complex manoeuvres within tight spaces and with limited time to respond, further exacerbated by deceptive obstacles. Clubstep introduces fake spikes, fading spikes and fading blocks that can be deceptive. Often, fake spikes are paired with fading spikes to make them more difficult to distinguish. Hazardous rings are common during cube and ball sequences. Gravity alternation is prominent, during cube sequences with combinations of pads and rings and during ship sequences with gravity portals, requiring ship-handling skills to be well developed.A cube sequence takes place from 0% to 25%;A ship sequence from 25% to 33%;A cube sequence from 33% to 43%, while under the effects of the size portal from 36%;A ball sequence from 43% to 51%, with the size portal's effects sustained;A UFO sequence from 51% to 56%, with the size portal's effects sustained;A ship sequence from 56% to 58%, with the size portal's effects ceasing at 58%;A cube sequence from 58% to 64%;A ship sequence from 64% to 68%, while under the effects of the size portal from 64%;A UFO sequence from 68% to 73%, with the size portal's effects sustained;A ship sequence from 73% to 82%, with the size portal's effects ceasing at 82%;A cube sequence from 82% to 85%, while under the effects of the size portal from 83%;A ship sequence from 85% to 90%, with the size portal's effects sustained;A cube sequence from 90% to 94%, with the size portal's effects sustained;And a ship sequence from 94% to 100%, with the size portal's effects sustained.Secret coinsCollecting all three secret coins and completing the level will reward an additional UFO.The first secret coin is located at 9% and collected as the cube. Approaching a diagonal line of three jump rings, hit the second jump ring to enter a gap in a spiked obstacle and collect the coin, sliding up and hitting a jump ring followed by a gravity ring to return to the main route.The second coin is located at 71% and collected as the UFO. Upon assuming form, immediately hop up through an alternate passage with close-contained fading spikes, hopping over three and under two in between to collect the coin.The third secret coin is located at 96% and collected as the ship. Upon assuming form, fly down through the space in the first demon structure and continue to collect the coin.Gameplay Geometry Dash - Clubstep TriviaPrior to Update 2.0, Clubstep required 20 secret coins to be unlocked.There are 38 'demon face' structures throughout the level, being composed using blocks, various spikes for teeth, and rotating decorations, pulsators or rings for eyes.The rewards for completing Clubstep are particularly unique:Clubstep, Cycles and xStep are the only levels to

2025-04-15
User7373

This is a quality article!You are looking at one detailed and comprehensive article. To propose changes, submit edits for review.Hexagon Force is the sixteenth level of Geometry Dash and Geometry Dash Lite and the sixth level with an Insane difficulty.Description[]Hexagon Force introduces sloped blocks, expanding the ways the icon can move and interact with the level, such as steeper angles increasing vertical momentum. The level also introduces the dual portal, featuring more advanced gameplay that requires heightened focus to be able to manoeuvre two icons on inverted planes. The cube, ship and ball each have segments under the effects of the dual portal. The dual segments for the ship are symmetrical, generally allowing one icon to be focussed on while the other remains within safety. The dual segments for the cube and ball are asymmetrical, so both icons need to be monitored for correct gameplay. They additionally involve jump rings. Sometimes one icon may need to perform a movement while the other is airborne. Arrow pulsators are sometimes present to indicate when to jump. Two additional variants of the speed portal are also introduced: the normal speed portal, which essentially resets the movement speed to normal; and the slow speed portal, which is a noticeable contrast and requires an altered perception to handle safely.Sequences[]A cube sequence takes place from 0% to 12%, while under the effects of the fast speed portal from 11%,A ship sequence from 12% to 19%, with the effects of the fast speed portal sustained,A ball sequence

2025-04-04

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