Inconsequential npcs
Author: i | 2025-04-24
Because of that issue with the Inconsequential NPC's mod, and Hothtrooper44_ArmorCompilation, I just decided to uninstall Inconsequential NPC's. But
Is Interesting NPCs and Inconsequential NPCs compatible with
About this mod Ethereal Elven Overhaul Patches for the Official DLC's, Interesting NPC's. Inconsequential NPC's and a few others. Requirements Permissions and credits Translations Polish I am a fan of Nuska's Ethereal Elven Overhaul modification for Skyrim, but I was a bit dissapoitned that the mod was not compatible with the official DLCs, and a few of the bigger mods that add mer NPCs (Interesting NPCs, Inconsequential NPCs, Immersive Patrols, Extended towns and cities, etc.)At first I intended to only use this for myself, but I've decided to upload it so other people can enjoy her work.Dawnguard was easy to do, only a handfull (three in fact) elves to edit.As you can imagine Dragonborn gave me a migrane, especially the few dozen or so varities of reavers, but I am pleased with the results.As an optional file, I gave Irileth and Jenessa their warpaint back. The reason was that a few NPCs from the Interesting NPCs mod comment on their warpaint, namely Larkspur.Of course the due credit for this wonderful Elven face Overhaul must be given to Nuska.This mod requires her original mod. Do not forget to endorse her mod:Ethereal Elven OverhaulCredits must also go to trilioth for resolving the conflicts in the Actor Records. Install First install nuska's original mod, then my main DLCs file, then my updated and cleaned plugin file.Replace when prompted.The rest of the files are optional patches for the other mods.Changes - I uploaded an up to date version for the Immersive Patrols mod, the merged esp version, - updated the Ravenrock expanded mod, - fixed a few minor issues with the Inconsequential NPCs mod. Added an esp to fix shovel-chiseled faces - Updated interesting npcs for the 3.05 version. Also added a plugin Because of that issue with the Inconsequential NPC's mod, and Hothtrooper44_ArmorCompilation, I just decided to uninstall Inconsequential NPC's. But DescriptionThis safely disables the Town Crier (and now optionally others) from Inconsequential NPCs. Does so by keeping his related quests from triggering.Requires a personal port of Inconsequential NPCs (no you can't have mine). All flagged as ESLs, so won't take up a plugin slot. Requires new game.If I had to hear that bucket headed motherfucker screaming one more time, I was gonna make the Night of Tears look like a fucking joke. So I made this. Additionally, I've effectively disabled his quests by adding impossible starting conditions to them. This was to prevent NPCs from getting stuck waiting for him if any of them trigger. So in practice this will be as if he never existed to begin with. NEW! As of Febuary 2025. I've also added other plugins for other NPCs I found to be nuisances.To my knowledge this requires a new game in 99.95% of cases. Never having been to the areas with these NPCs might also work but I can't guarantee it. (Also worth mentioning that when testing an existing save & then manually disabling someone in console, I sometimes still had NPCs get stuck as "busy," so a new game is best.)RecommendationsInconsequential NPCs Tweaks - Handy options to disable the Winterhold ghosts, if you don't vibe with them, and to disable the College of Winterhold NPCs if you use a different mods for the area. Another great plugin it offers is to get into Windhelm with only a warning to keep out of trouble, similar to with Markarth in vanilla, instead of being blocked from entering the city as a beast race.Inconsequential NPCs Carriage Guard fix - Nice little tweak that makes the carriage guards always be there.Inconsequential NPCs Visual Overhaul - Dolls up a lot of the NPCs added by the mod so they fit in more on heavily modded setups. If you're using NPC beautification/visual overhaul mods you should definitely check it out. (My plugins don't edit the NPCs themselves - only disables their spawn points and quests - so it works without a hitch.)Inconsequential NPCs - Guards Armor Replacer Patch (by me) - If you use a guard outfit replacer mod, you'll probably want this.Install & UninstallAssume it requires a new save in all cases. You'll need a new game for people to be properly disabled.Installs like any other mod. Use the mod manager of your choice or put it in the data folder, then activate the plugin. Load beneath it's dependencies.Uninstalling is just as simple. Delete the plugin in your mod manager or from the load order. Not recommended to uninstall without a new save.Frequently Asked QuestionsQ. Will this mod cause crashes?Spoiler: ShowA. No. If you crash, it's not caused by thisComments
About this mod Ethereal Elven Overhaul Patches for the Official DLC's, Interesting NPC's. Inconsequential NPC's and a few others. Requirements Permissions and credits Translations Polish I am a fan of Nuska's Ethereal Elven Overhaul modification for Skyrim, but I was a bit dissapoitned that the mod was not compatible with the official DLCs, and a few of the bigger mods that add mer NPCs (Interesting NPCs, Inconsequential NPCs, Immersive Patrols, Extended towns and cities, etc.)At first I intended to only use this for myself, but I've decided to upload it so other people can enjoy her work.Dawnguard was easy to do, only a handfull (three in fact) elves to edit.As you can imagine Dragonborn gave me a migrane, especially the few dozen or so varities of reavers, but I am pleased with the results.As an optional file, I gave Irileth and Jenessa their warpaint back. The reason was that a few NPCs from the Interesting NPCs mod comment on their warpaint, namely Larkspur.Of course the due credit for this wonderful Elven face Overhaul must be given to Nuska.This mod requires her original mod. Do not forget to endorse her mod:Ethereal Elven OverhaulCredits must also go to trilioth for resolving the conflicts in the Actor Records. Install First install nuska's original mod, then my main DLCs file, then my updated and cleaned plugin file.Replace when prompted.The rest of the files are optional patches for the other mods.Changes - I uploaded an up to date version for the Immersive Patrols mod, the merged esp version, - updated the Ravenrock expanded mod, - fixed a few minor issues with the Inconsequential NPCs mod. Added an esp to fix shovel-chiseled faces - Updated interesting npcs for the 3.05 version. Also added a plugin
2025-04-16DescriptionThis safely disables the Town Crier (and now optionally others) from Inconsequential NPCs. Does so by keeping his related quests from triggering.Requires a personal port of Inconsequential NPCs (no you can't have mine). All flagged as ESLs, so won't take up a plugin slot. Requires new game.If I had to hear that bucket headed motherfucker screaming one more time, I was gonna make the Night of Tears look like a fucking joke. So I made this. Additionally, I've effectively disabled his quests by adding impossible starting conditions to them. This was to prevent NPCs from getting stuck waiting for him if any of them trigger. So in practice this will be as if he never existed to begin with. NEW! As of Febuary 2025. I've also added other plugins for other NPCs I found to be nuisances.To my knowledge this requires a new game in 99.95% of cases. Never having been to the areas with these NPCs might also work but I can't guarantee it. (Also worth mentioning that when testing an existing save & then manually disabling someone in console, I sometimes still had NPCs get stuck as "busy," so a new game is best.)RecommendationsInconsequential NPCs Tweaks - Handy options to disable the Winterhold ghosts, if you don't vibe with them, and to disable the College of Winterhold NPCs if you use a different mods for the area. Another great plugin it offers is to get into Windhelm with only a warning to keep out of trouble, similar to with Markarth in vanilla, instead of being blocked from entering the city as a beast race.Inconsequential NPCs Carriage Guard fix - Nice little tweak that makes the carriage guards always be there.Inconsequential NPCs Visual Overhaul - Dolls up a lot of the NPCs added by the mod so they fit in more on heavily modded setups. If you're using NPC beautification/visual overhaul mods you should definitely check it out. (My plugins don't edit the NPCs themselves - only disables their spawn points and quests - so it works without a hitch.)Inconsequential NPCs - Guards Armor Replacer Patch (by me) - If you use a guard outfit replacer mod, you'll probably want this.Install & UninstallAssume it requires a new save in all cases. You'll need a new game for people to be properly disabled.Installs like any other mod. Use the mod manager of your choice or put it in the data folder, then activate the plugin. Load beneath it's dependencies.Uninstalling is just as simple. Delete the plugin in your mod manager or from the load order. Not recommended to uninstall without a new save.Frequently Asked QuestionsQ. Will this mod cause crashes?Spoiler: ShowA. No. If you crash, it's not caused by this
2025-04-13Solstheim Map - With Roads+Dynamic Distant Objects LOD - DynDOLOD+Thieves Guild Requirements - No Auto Quest Start Brynjolf+Undeath+RUSTIC SOULGEMS+Double Torch Radius+My Home Is Your Home - a mod for followers+Follower Commentary Overhaul - FCO+BTRH Waifu+Bijin Wives+Bijin Warmaidens+Better Stealth AI for Followers - No Torch while Sneaking+Skyrim Beautiful Followers - SBF+rk Followers+Followers can Relax+Dine with Followers+Underwater Swimming SFX Fix+No Sneak Attack Sound+FSS - Better Bards+XPMSE Skeleton for RSChildren+Werewolf Aftermath Re-Equipper+Bloodmoon Rising - Moonlight Tales Werewolf and Werebear Expansion Pack+Heart of the Beast - Werewolf Sound and Texture Overhaul+Real Clouds+Real Shelter - Full Release+Real Bows+Heavy Armory - New Weapons+Better Vampires 7.0+Auto Unequip Ammo+Acquisitive Soul Gems+Oblivious Horses+Hunters Cabin of Riverwood+Breezehome FullyUpgradable+Retextured female underwear+SkyUI+Balanced Magic+Amazing Follower Tweaks+Smile in HD+Interesting NPCs+Inhabitants of Skyrim - NPC Overhaul+Inconsequential NPCs+The Eyes Of Beauty+Sabre Gear Backpack+Sounds of Skyrim - The Wilds+Sounds of Skyrim - The Dungeons+Sounds of Skyrim - Civilization+Provincial Courier Service+Dawn of Skyrim Collection+Expanded Towns and Cities Im. Set. Merged File+Enhanced Lights and FX+Wonders of Weather+True Storms - Thunder and Rain Redone v1.5+Climates of Tamriel - Weather Patch+Supreme Storms+Project Reality - Climates Of Tamriel-V3+No Snow Under The Roof+Horse Stabling+Winterhold - Expanded Ruins+Cutting Room Floor+Open Cities Skyrim+Skyrim Sewers 4+Remodeled Armor for CBBE Bodyslide TBBP HDT+HDT Physics Extensions+XP32 Maximum Skeleton Extended+Realistic Ragdolls and Force+HN66s Long Eye Lashes+Brows+CharGen Extension+BodySlide 2 and Outfit Studio+SkySight Skins - Ultra HD 4K and 2K - Male Textures+RS Children Overhaul+Enhanced Character Edit+ApachiiSkyHair natural Retexture+ApachiiSkyHair+Calientes Beautiful Bodies Edition -CBBE-+Character Creation Overhaul 1_3_2-21587-1-3-2+More Village Animals+Dragon Remains+Deadly Dragons+Birds of Skyrim+Beast Skeletons+83Willows 101BugsHD Butterfly Dragonfly Luna-Moth Torchbug+SkyTEST - Realistic Animals and Predators+Elemental Dragons+Better Embers+Dust Effects+AOF Detailed Mountains+Watercolor for ENB and Realistic Water Two+Realistic Water Two+RUGNAROK+High Definition Ivy+Natural Grass Texture Floor+4K Parallax Treebark+TreesHD_Skyrim_Variation+Skyrim Flora Overhaul+Real Roads for Skyrim+aMidianBorn Caves and Mines+Vivid Landscapes - All in One+Skyrim HD - 2K Textures+Static Mesh Improvement Mod+SkyFalls + SkyMills+Cinematic Fire Effects 2 HD+Ruins Clutter Improved+Optimized Vanilla Textures+Wyrmstooth+Falskaar+Jaggarsfeld+Unofficial Hearthfire Patch+Unofficial Dragonborn Patch+Unofficial Dawnguard Patch+Unofficial Skyrim Patch+Hearthfire+Dragonborn+DawnguardI have tracked down the error.I deactivated those 20 mods in red.Then I activated 1, loaded my save, activated another 1, loaded my save.Until I activated Realistic Water Two.I loaded my save and during the blackscreen there was a message linked to SkyRe patches, like SkyRe restarted or something.But, if I start a new game I still have the camera going 360, the carriage doesn't even go in Helgen, I can't really see if it's moving, but the dialogues are working.LATEST EDIT:HUGE UPDATE IN MY HUNTI discovered the crash occur when
2025-03-31