Material colors

Author: s | 2025-04-25

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Material Colors is a simple color palette with hex codes of material UI colors. Simply choose any material color through our color palette as per the material design guidelines. Material-Colors. FF8A65. FFAB91. FFCCBC. FBE9E7 3E2723 Material Colors - A React Native App to Select Material Colors for macOS. - BafS/Material-Colors-native

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Material Colors - Material Design Color Selection

Object color randomization, instance sync, gradients, and material control for 3ds Max. Introduction"WireColor Pro" (ex "ProColor") is a powerful script designed for Autodesk 3ds Max that enhances the workflow of 3D designers and artists by providing advanced tools for manipulating object colors, materials, and instances within a scene. This versatile script offers a range of features aimed at streamlining the colorization and materialization process for objects, groups, and instances. Features1. Random Colorization: WireColor Pro enables users to effortlessly randomize the colors of 3D objects within their scenes. This feature is particularly useful for adding variety and visual interest to scenes.2. Color Palettes: The script offers a selection of predefined color palettes, including options like pastel colors and black-and-white, allowing designers to maintain a consistent and harmonious color scheme.3. Group Colorization: Beyond individual objects, designers can apply random colors to entire object groups, enhancing the ability to create organized and visually appealing scenes.4. Instance Color Sync: Designers can opt to synchronize colors across instances, ensuring consistency and uniformity in scenes that utilize object duplication.5. Gradient Colorization: The script introduces the ability to set gradient colors between selected objects. This allows for smooth transitions between colors, enhancing the visual flow of scenes.6. Instant Wirecolor Transformation: Elevating designer experiences through real-time wirecolor alteration.7. Material Conversion: WireColor Pro provides the capability to convert object colors into material colors. Users can choose between physical and standard materials, enabling them to seamlessly integrate color and material attributes.8. Batch Material Removal: The script streamlines the process of removing materials from multiple objects at once. This feature simplifies the cleanup of scenes and facilitates experimentation with different material options."WireColor Pro" revolutionizes the way 3D designers work with object colors and materials in Autodesk 3ds Max. By providing a comprehensive suite of tools for randomization, palette-based colorization, material conversion, batch material management, and instance color synchronization, this script empowers designers to achieve stunning visual results with greater efficiency and creative freedom. Whether working on architectural visualizations, product renderings, or animation projects, "WireColor Pro" is an indispensable asset that simplifies the process of color and material manipulation while enhancing the quality of the final output. Tutorial (Italian) by Marcello Pattarin Video URL:. Material Colors is a simple color palette with hex codes of material UI colors. Simply choose any material color through our color palette as per the material design guidelines. Material-Colors. FF8A65. FFAB91. FFCCBC. FBE9E7 3E2723 Material Colors - A React Native App to Select Material Colors for macOS. - BafS/Material-Colors-native Material colors. An unofficial port of the material-color-utilities library for creating Material You themes and color schemes. Material Colors - A React Native App to Select Material Colors for macOS. macos app design tools material material-colors. Updated ; JavaScript; Material Colors This pack contains 257 materials, which base colors have been selected in accordance with material design color palette guidelines(more info: Material Material ColorsColor Picker and Color API for material theme colorsEditor WindowHead to Window > Tools > Material Colors to show windowSlider on top lets you adjust brightness variants and Reset button resets to the defaultsLeft-Click copies the colorRight-Click opens color variants view (only for root view)On color variants view mode, click Back to go back root viewYou can paste the color by right clicking any color on inspectorScripting APIInclude namespace Excalith.MaterialColorsYou can reach all colors and functions through MaterialColor classColorsDescriptionRed (int variation)Returns the color with variation (default 5)Pink (int variation)Returns the color with variation (default 5)Purple (int variation)Returns the color with variation (default 5)DeepPurple (int variation)Returns the color with variation (default 5)Indigo (int variation)Returns the color with variation (default 5)Blue (int variation)Returns the color with variation (default 5)LightBlue (int variation)Returns the color with variation (default 5)Cyan (int variation)Returns the color with variation (default 5)Teal (int variation)Returns the color with variation (default 5)Green (int variation)Returns the color with variation (default 5)LightGreen (int variation)Returns the color with variation (default 5)Lime (int variation)Returns the color with variation (default 5)Yellow (int variation)Returns the color with variation (default 5)Amber (int variation)Returns the color with variation (default 5)Orange (int variation)Returns the color with variation (default 5)DeepOrange (int variation)Returns the color with variation (default 5)Brown (int variation)Returns the color with variation (default 5)Grey (int variation)Returns the color with variation (default 5)BlueGrey (int variation)Returns the color with variation (default 5)Grayscale (int variation)Returns the color with variation (default 5)Color CollectionsDescriptionColorsReturns all colors and variationsRedVariationsReturns colors variationsPinkVariationsReturns colors variationsPurpleVariationsReturns colors variationsDeepPurpleVariationsReturns colors variationsIndigoVariationsReturns colors variationsBlueVariationsReturns colors variationsLightBlueVariationsReturns colors variationsCyanVariationsReturns colors variationsTealVariationsReturns colors variationsGreenVariationsReturns colors variationsLightGreenVariationsReturns colors variationsLimeVariationsReturns colors variationsYellowVariationsReturns colors variationsAmberVariationsReturns colors variationsOrangeVariationsReturns colors variationsDeepOrangeVariationsReturns colors variationsBrownVariationsReturns colors variationsGreyVariationsReturns colors variationsBlueGreyVariationsReturns colors variationsGrayscaleVariationsReturns colors variationsFunctionsDescriptionsGetRandomColorVariation (int variation)Returns a random color with variationGetRandomColorReturns a random color with random variation

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User2191

Object color randomization, instance sync, gradients, and material control for 3ds Max. Introduction"WireColor Pro" (ex "ProColor") is a powerful script designed for Autodesk 3ds Max that enhances the workflow of 3D designers and artists by providing advanced tools for manipulating object colors, materials, and instances within a scene. This versatile script offers a range of features aimed at streamlining the colorization and materialization process for objects, groups, and instances. Features1. Random Colorization: WireColor Pro enables users to effortlessly randomize the colors of 3D objects within their scenes. This feature is particularly useful for adding variety and visual interest to scenes.2. Color Palettes: The script offers a selection of predefined color palettes, including options like pastel colors and black-and-white, allowing designers to maintain a consistent and harmonious color scheme.3. Group Colorization: Beyond individual objects, designers can apply random colors to entire object groups, enhancing the ability to create organized and visually appealing scenes.4. Instance Color Sync: Designers can opt to synchronize colors across instances, ensuring consistency and uniformity in scenes that utilize object duplication.5. Gradient Colorization: The script introduces the ability to set gradient colors between selected objects. This allows for smooth transitions between colors, enhancing the visual flow of scenes.6. Instant Wirecolor Transformation: Elevating designer experiences through real-time wirecolor alteration.7. Material Conversion: WireColor Pro provides the capability to convert object colors into material colors. Users can choose between physical and standard materials, enabling them to seamlessly integrate color and material attributes.8. Batch Material Removal: The script streamlines the process of removing materials from multiple objects at once. This feature simplifies the cleanup of scenes and facilitates experimentation with different material options."WireColor Pro" revolutionizes the way 3D designers work with object colors and materials in Autodesk 3ds Max. By providing a comprehensive suite of tools for randomization, palette-based colorization, material conversion, batch material management, and instance color synchronization, this script empowers designers to achieve stunning visual results with greater efficiency and creative freedom. Whether working on architectural visualizations, product renderings, or animation projects, "WireColor Pro" is an indispensable asset that simplifies the process of color and material manipulation while enhancing the quality of the final output. Tutorial (Italian) by Marcello Pattarin Video URL:

2025-04-16
User6675

Material ColorsColor Picker and Color API for material theme colorsEditor WindowHead to Window > Tools > Material Colors to show windowSlider on top lets you adjust brightness variants and Reset button resets to the defaultsLeft-Click copies the colorRight-Click opens color variants view (only for root view)On color variants view mode, click Back to go back root viewYou can paste the color by right clicking any color on inspectorScripting APIInclude namespace Excalith.MaterialColorsYou can reach all colors and functions through MaterialColor classColorsDescriptionRed (int variation)Returns the color with variation (default 5)Pink (int variation)Returns the color with variation (default 5)Purple (int variation)Returns the color with variation (default 5)DeepPurple (int variation)Returns the color with variation (default 5)Indigo (int variation)Returns the color with variation (default 5)Blue (int variation)Returns the color with variation (default 5)LightBlue (int variation)Returns the color with variation (default 5)Cyan (int variation)Returns the color with variation (default 5)Teal (int variation)Returns the color with variation (default 5)Green (int variation)Returns the color with variation (default 5)LightGreen (int variation)Returns the color with variation (default 5)Lime (int variation)Returns the color with variation (default 5)Yellow (int variation)Returns the color with variation (default 5)Amber (int variation)Returns the color with variation (default 5)Orange (int variation)Returns the color with variation (default 5)DeepOrange (int variation)Returns the color with variation (default 5)Brown (int variation)Returns the color with variation (default 5)Grey (int variation)Returns the color with variation (default 5)BlueGrey (int variation)Returns the color with variation (default 5)Grayscale (int variation)Returns the color with variation (default 5)Color CollectionsDescriptionColorsReturns all colors and variationsRedVariationsReturns colors variationsPinkVariationsReturns colors variationsPurpleVariationsReturns colors variationsDeepPurpleVariationsReturns colors variationsIndigoVariationsReturns colors variationsBlueVariationsReturns colors variationsLightBlueVariationsReturns colors variationsCyanVariationsReturns colors variationsTealVariationsReturns colors variationsGreenVariationsReturns colors variationsLightGreenVariationsReturns colors variationsLimeVariationsReturns colors variationsYellowVariationsReturns colors variationsAmberVariationsReturns colors variationsOrangeVariationsReturns colors variationsDeepOrangeVariationsReturns colors variationsBrownVariationsReturns colors variationsGreyVariationsReturns colors variationsBlueGreyVariationsReturns colors variationsGrayscaleVariationsReturns colors variationsFunctionsDescriptionsGetRandomColorVariation (int variation)Returns a random color with variationGetRandomColorReturns a random color with random variation

2025-04-18
User6464

Dark themeThe Material dark theme system can be used to create abeautiful and functional dark theme for your app. A dark theme generallyconsists of dark background colors and light foreground colors for elements suchas text and iconography.Benefits of a dark theme include: improved battery power conservation fordevices with OLED screens; reduced eye strain; and better visibility inlow-light environments.Starting with Android Q, users are now able to switchtheir device to a dark theme via a new system setting, which applies to both theAndroid system UI and apps running on the device.Design and API DocumentationMaterial Design guidelines: Dark ThemeAndroid Q Dark Theme DocumentationAppCompat DayNight DocumentationSetupBefore you can use the Material dark theme functionality, you need to add adependency to the Material Components for Android library. For more information,go to theGetting startedpage.In order to support a dark theme for Android Q and above, make sure you aredepending on the latest version of theMaterial Android library, and update your app theme to inheritfrom Theme.Material3.DayNight (or one of its descendants). For example:res/values/themes.xml ">style name="Theme.MyApp" parent="Theme.Material3.DayNight"> ... -->style>Alternatively, if you want to define separate Light and Dark themes for yourapp, you can inherit from Theme.Material3.Light in the res/values directory,and Theme.Material3.Dark in the res/values-night directory:res/values/themes.xml ">style name="Theme.MyApp" parent="Theme.Material3.Light"> ... -->style>res/values-night/themes.xml ">style name="Theme.MyApp" parent="Theme.Material3.Dark"> ... -->style>The Theme.Material3.Dark theme is a static dark theme, whereasTheme.Material3.DayNight is a more dynamic theme which will help facilitateeasy switching between your app's Light and Dark theme. If using aDayNight theme, you can define one app theme that references color resources,which can be overridden in the values-night directory if needed.CatalogTo see how Material components adapt in a dark theme, build and run theCatalog app and enable a dark theme in one of the followingways:Any API Level: Settings gear menu icon on Catalog home and demo screensAndroid Q: Settings > Display > Dark Theme (or Dark Theme tile in Notification Tray)Android P: Settings > System > Developer options > Night modeColor paletteAt the core of any dark theme is a color palette that uses dark backgroundcolors and light foreground colors. The Material Dark themes make use of theMaterial Color System, in order to provide default dark theme valuesfor neutral palette colors such as android:colorBackground and colorSurface.The baseline Material Dark theme background and surface colors are dark greyinstead of black, which increases visibility for shadows and also reduces eyestrain for light text.The Material Dark themes also provide adjusted defaults for the baselinebranded palette, including colorPrimary, colorSecondary, colorTertiary,and more. See the Material Dark Theme specfor guidance on how you can adjust your brand colors for a dark theme.Elevation overlaysNote: Surface with elevation overlays has been replaced in Materialcomponents with thetonal surface color system.In addition to the color palette adjustments mentioned above, communicating thehierarchy of a UI via elevation requires some dark theme-specificconsiderations.Shadows are less effective in an app using a dark theme, because they will haveless contrast with the dark background colors and will appear to be lessvisible. In order to compensate for this, Material surfaces become lighter andmore colorful at higher elevations, when they are closer

2025-04-19
User6924

Material-dynamic-colors1.1.2 • Public • Published 9 months ago ReadmeCode Beta1 Dependency9 Dependents29 Versions Material Dynamic ColorsThis project is based on StartedCDN// with htmlscript type="module" src=" with javascriptimport " installingnpm i material-dynamic-colors// importing as window.materialDynamicColorsimport "material-dynamic-colors";// importing as materialDynamicColorsimport materialDynamicColors from "material-dynamic-colors";How to use it?JSlet colors = await materialDynamicColors(source);// from colorlet colors = await materialDynamicColors("#ffd700");// from pathlet colors = await materialDynamicColors("/image.png");// from url (caution with cors errors)let colors = await materialDynamicColors(" from filelet fromFile = document.query("input[type='file']").files[0];let colors = await materialDynamicColors(file);// from bloblet fromBlob = new Blob();let colors = await materialDynamicColors(blob);Returned object{ light:{ primary: string, onPrimary: string, primaryContainer: string, onPrimaryContainer: string, secondary: string, onSecondary: string, secondaryContainer: string, onSecondaryContainer: string, tertiary: string, onTertiary: string, tertiaryContainer: string, onTertiaryContainer: string, error: string, onError: string, errorContainer: string, onErrorContainer: string, background: string, onBackground: string, surface: string, onSurface: string, surfaceVariant: string, onSurfaceVariant: string, outline: string, outlineVariant: string, shadow: string, scrim: string, inverseSurface: string, inverseOnSurface: string, inversePrimary: string, surfaceDim: string, surfaceBright: string, surfaceContainerLowest: string, surfaceContainerLow: string, surfaceContainer: string, surfaceContainerHigh: string, surfaceContainerHighest: string }, dark:{ primary: string, onPrimary: string, primaryContainer: string, onPrimaryContainer: string, secondary: string, onSecondary: string, secondaryContainer: string, onSecondaryContainer: string, tertiary: string, onTertiary: string, tertiaryContainer: string, onTertiaryContainer: string, error: string, onError: string, errorContainer: string, onErrorContainer: string, background: string, onBackground: string, surface: string, onSurface: string, surfaceVariant: string, onSurfaceVariant: string, outline: string, outlineVariant: string, shadow: string, scrim: string, inverseSurface: string, inverseOnSurface: string, inversePrimary: string, surfaceDim: string, surfaceBright: string, surfaceContainerLowest: string, surfaceContainerLow: string, surfaceContainer: string, surfaceContainerHigh: string, surfaceContainerHighest: string }}CLIDo not forget to put your color source between quotes:material-dynamic-colors "#FF0000"OutputGenerating colors from #FF0000light theme: --primary: #C00100; --on-primary: #FFFFFF; --primary-container: #FFDAD4; --on-primary-container: #410000; --secondary: #775651; --on-secondary: #FFFFFF; --secondary-container: #FFDAD4; --on-secondary-container: #2C1512; --tertiary: #705C2E; --on-tertiary: #FFFFFF; --tertiary-container: #FBDFA6; --on-tertiary-container: #251A00; --error: #BA1A1A; --on-error: #FFFFFF; --error-container: #FFDAD6; --on-error-container: #410002; --background: #FFFBFF; --on-background: #201A19; --surface: #FFF8F6; --on-surface: #201A19; --surface-variant: #F5DDDA; --on-surface-variant: #534341; --outline: #857370; --outline-variant: #D8C2BE; --shadow: #000000; --scrim: #000000; --inverse-surface: #362F2E; --inverse-on-surface: #FBEEEC; --inverse-primary: #FFB4A8; --surface-dim: #E4D7D5; --surface-bright: #FFF8F6; --surface-container-lowest: #FFFFFF; --surface-container-low: #FEF1EE; --surface-container: #F8EBE9; --surface-container-high: #F3E5E3; --surface-container-highest: #EDE0DD;dark theme: --primary: #FFB4A8; --on-primary: #690100; --primary-container: #930100; --on-primary-container: #FFDAD4; --secondary: #E7BDB6; --on-secondary: #442925; --secondary-container: #5D3F3B; --on-secondary-container: #FFDAD4; --tertiary: #DEC48C; --on-tertiary: #3E2E04; --tertiary-container: #564419; --on-tertiary-container: #FBDFA6; --error: #FFB4AB; --on-error: #690005; --error-container: #93000A; --on-error-container: #FFB4AB; --background: #201A19; --on-background: #EDE0DD; --surface: #181211; --on-surface: #EDE0DD; --surface-variant: #534341; --on-surface-variant: #D8C2BE; --outline: #A08C89; --outline-variant: #534341; --shadow: #000000; --scrim: #000000; --inverse-surface: #EDE0DD; --inverse-on-surface: #362F2E; --inverse-primary: #C00100; --surface-dim: #181211; --surface-bright: #3F3736; --surface-container-lowest: #120D0C; --surface-container-low: #201A19; --surface-container: #251E1D; --surface-container-high: #2F2827; --surface-container-highest: #3B3332;LicenseMITThank you!

2025-03-31

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