Plane 1 9 7
Author: s | 2025-04-25
i just installed x-plane 9 on window 7, every thing working fine but today it keep asking for desk 1. before i start x-plane i put the disk on and than i start the x-plane but it keep sa saying that no x-plane 9 disk1 found and it goes to demo more. please help. cheers
No X-Plane-9 Disc-1 Found
Plane) And 1 If bitVal = 1 Then Dim byteIndex As Integer, bitIndex As Integer byteIndex = x \ 8 bitIndex = 7 - (x Mod 8) Dim currByte As Integer currByte = Asc(Mid$(planeData(plane), byteIndex + 1, 1)) currByte = currByte Or _ShL(1, bitIndex) Mid$(planeData(plane), byteIndex + 1, 1) = Chr$(currByte) End If Next plane Next x ' RLE kódování pro obě roviny daného řádku RLE encode each plane for the current line Dim p As Integer For p = 0 To 1 Dim rawLine As String, encoded As String rawLine = planeData(p) encoded = "" Dim iPos As Integer iPos = 1 Do While iPos Dim currentByte As Integer, count As Integer currentByte = Asc(Mid$(rawLine, iPos, 1)) count = 1 Do While (iPos + count If Asc(Mid$(rawLine, iPos + count, 1)) = currentByte Then count = count + 1 Else Exit Do End If Loop If (count = 1) And (currentByte encoded = encoded + Chr$(currentByte) Else encoded = encoded + Chr$(192 + count) + Chr$(currentByte) End If iPos = iPos + count Loop ' Zápis RLE kódovaných dat pro danou rovinu Write encoded data for this plane Put #fileNum, , encoded Next p Next y _Source s Close #fileNumEnd Sub' -------------------------------------------------------------------------------------------------------' SUB SavePCX16Clr – uloží obrázek jako 16barevný (4bitový) PCX soubor.' SUB SavePCX16Clr – saves the image as a 16-color (4-bit) PCX file.' Vstupní parametry: image (ukazatel na obrázek s indexovanými hodnotami 0–15), fileName (název souboru)' Input parameters: image (image pointer with indexed values 0–15), fileName (output file name)' -------------------------------------------------------------------------------------------------------Sub SavePCX16Clr (image As Long, fileName As String) ' Získání rozměrů obrázku / Get image dimensions Dim width As Integer, height As Integer width = _Width(image) height = _Height(image) ' Výpočet bajtů na rovinu: (width+7)\8 a zarovnání na sudé číslo Calculate bytes per line and align to even number Dim bytesPerLine As Integer bytesPerLine = (width + 7) \ 8 If (bytesPerLine Mod 2) 0 Then bytesPerLine = bytesPerLine + 1 status = GetUsedColors(image) myMask$ = TransformMask ' ----------------------------------------------------------- ' Sestavíme paletu 16 EGA barev Build a 16-color EGA palette ' EGA barvy: ' 0: černá (0,0,0) ' 1: modrá (0,0,170) ' 2: zelená (0,170,0) ' 3: cyan (0,170,170) ' 4: červená (170,0,0) ' 5: magenta (170,0,170) ' 6: hnědá (170,85,0) ' 7: světle šedá (170,170,170) ' 8: tmavě šedá (85,85,85) ' 9: jasně modrá (85,85,255) ' 10: jasně zelená (85,255,85) ' 11: jasně cyan (85,255,255) ' 12: jasně červená (255,85,85) ' 13: jasně magenta (255,85,255) ' 14: žlutá (255,255,85) ' 15: bílá (255,255,255) ' ------------------------------ Dim paletteData As String paletteData = "" ' V PCX 16barevném formátu se standardně očekává EGA paleta, ale zde může být nahrazena barvami z obrázku. ' In PCX 16-color format, the standard EGA
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MobileProfessional UseBlogHardwareSupport Free Demo Buy Now November 16, 2022 News Looking for the best flight simulator? Watch our trailer for a tour of the new features and enhancements in X-Plane 12. Read post September 5, 2022 News Fly the Citation X in X-Plane 12 Experience the joy of flying our new Citation X business jet in X-Plane 12. Read post July 28, 2020 News Mobile MMO Fly solo, or join thousands of other pilots in X-Plane’s new massively multiplayer online world. Read post December 9, 2019 News X-Plane Mobile: Now with Global Scenery Featuring more than 37,000 airports around the globe, X-Plane Mobile lets you explore the globe from your phone or tablet. Read post November 23, 2016 News X-Plane 11 – Now Even More Powerful With a brand new user interface, and a new level of quality in the included aircraft, X-Plane 11 is the upgrade you’ve been hoping for. Read post October 7, 2016 News X-Plane 11 Lighting, Reflections, & Fog A first look at features coming in X-Plane 11 . Read post September 26, 2016 News Pick Up Clearance Video 3 in the “Journey Continues” series Read post September 26, 2016 News Pick Up ATIS Video 2 in the “Journey Continues” series Read post September 26, 2016 News File Flight Plan Video 1 in the “Journey Continues” series Read post September 23, 2016 News X-Plane for Android Read post 12» Never miss an update. More X-Plane news comes every month. Sign up below to never miss an announcement. There was a problem with the form submission.Download X-Plane 9 aircraft for X-Plane 9 - rikoooo.com
The side 3 fold the top left corner down to the right side 4 flip the paper and do the same to the other side 5 open the paper and fold the corners inside as shown 6 fold the middle right corner inside the fold to the left edge 7 do the same for the left middle corner 8 flip the paper and fold it down to the bottom 9 using a ruler fold the edges as shown 10 fold the tip up as shown 11 fold the paper in half 12 fold the wings 13 fold the edges of the wings 14 glides nicely The Crazy Plane is an acrobatic type of paper airplane. It takes about twelve folds to achieve the design. Some folds may require attention and recreating them for a few times to get them right. Folding instructions of The Crazy Plane paper airplane 1 fold the paper in half 2 flip the paper and fold the top right to about quarter of the bottom as shown 3 do the same to the other corner 4 open the paper 5 fold the two triangles that were created up and fold the paper down 6 fold the sides to the center fold 7 fold everything up as shown 8 fold the corners in as shown 9 fold the paper in half 10 now fold the wings as shown It is a decorative type of paper airplane. However, it is a hard design that may take time and skills to get it right. Folding instructions of The Last Son of Sky paper airplane 1 fold the corner to the bottom 2 cut the spare paper 3 fold the top corner down leaving about an inch or 2.5cm from the bottom 4 fold one of the conners up half of the height of your previous fold 5 fold the paper in half 6 fold the wing to meat the edge in a straight line as shown 7 do the same to the other wing 8 now fold the wing again to the other direction parallel to the center fold line 9 do the same to the other wing 10 open the fold and fold the top edge down 11 fold the top edge up again as shown 12 super cool looking airplane unfortunately doesn’t fly well 13 one more step and you there 14 enjoy flying this plane 🙂 Creating the Rainmaker paper airplane can be hard. With twenty folds, you can create a paper airplane that can fly for distance through the air. Folding instructions of The Rainmaker paper airplane 1 place a paper 2 fold the paper in half 3 open the paper 4 fold the top. i just installed x-plane 9 on window 7, every thing working fine but today it keep asking for desk 1. before i start x-plane i put the disk on and than i start the x-plane but it keep sa saying that no x-plane 9 disk1 found and it goes to demo more. please help. cheersDownload X-Plane 9 aircraft for X-Plane 9 - Rikoooo.com
Attacks: Improved grab, shadow strands, spell-like Treasure: Standard Alignment: Usually chaotic neutral abilities, Strength damage Advancement: By character class Special Qualities: All-around vision, cold resistance 10, Level Adjustment: 5 darkvision 60 ft., DR 5/+1, fast healing 3, shadow jump, Dark stalkers are the enigmatic leaders of the dark ones, shadowstuff armor, SR 16, sunlight vulnerability, tenta- although it is difficult to tell whether they actually belong to cle regeneration the same race as dark creepers. Saves: Fort +4, Ref +7, Will +9 Abilities: Str 17, Dex 18, Con 12, Int 15, Wis 16, Cha 17 Dark stalkers appear human in almost every way, and they Skills: Climb +18, Concentration +7, Hide +21, Listen +10, stand head and shoulders above their dark creeper kin. Move Silently +11, Search +9, Spot +10 They have dusky skin and lack the hooves of dark creepers. Feats: Alertness, Combat Reflexes, Power Attack, Weapon Dark stalkers cover themselves head to toe in black, somber Finesse clothing and never willingly reveal their faces. Climate/Terrain: Any land (Plane of Shadow) Organization: Solitary or coven (2–4)Combat Challenge Rating: 10 Dark stalkers lead dark creepers into battle, and they place Treasure: Standard poison on their short swords to deal terrible wounds. They Alignment: Usually neutral evil use fog cloud to escape from powerful opponents. Advancement: 10–15 HD (Medium-size); 16–27 HD Fog Cloud (Sp): Twice per day, a dark stalker can use fog (Large) cloud as the spell cast by a 5th-level sorcerer. Poison Use (Ex): Dark stalkers never risk accidentally Darkweavers are sinister and alien beings from the Plane poisoning themselves when applying poison to a blade. of Shadow that have found that the Material Plane offers They typically use shadow essence poison (Fort DC 17, ini- far more plentiful hunting grounds than their home. Rela- tial damage 1 pointX-Plane 9: All about X-Plane 9 - Gameforge
Export > X-Plane Object (.obj)2. Set the export destination to …\X-Plane 11\Aircraft\Laminar Research\Cessna 172SP\objects3. No need to change the default export name as the name of the final OBJ has been previously defined in the Scene Root Collection PropertiesOption 2) You could also click on the Export OBJs on top of the Scene X-Plane Properties (where you defined the name and textures), however you cannot save where the OBJs will be exported, it will always be exported exactly where your .blend file has been saved.9. Save your file! You can check my exported OBJ file version TEST CUBE BLENDER_EXPORT_1.obj Examining the exported OBJsLet’s make sure that the OBJs got exported the right way. This is an important step especially if you are exporting it for the first time. You want to make sure it is exported right, so that you don’t have to wonder why something doesn’t look as it should when you import it in X-Plane.1. Go to the export folder (…\X-Plane 11\Aircraft\Laminar Research\Cessna 172SP\objects) and open the TEST CUBE AC3D.obj / TEST CUBE BLENDER.obj in any text editor. I use and recommend Notepad++.2. What we want to see is the “TEXTURE fuselage.dds” line, which means this object will load the right texture. AC3D BLENDER 6. Importing the OBJ files into Planemaker1. Open Planemaker.exe from the X-Plane root folder2. File > Open > C:\X-Plane 11\Aircraft\Laminar Research\Cessna 172SP\Cessna_172SP.acf3. Go to Standard > Misc Objects4. On the bottom of the screen, click on Add5. Scroll all the way down, you will find a new undefined object attached 6. Click on the little square next to the empty space, go to …\X-Plane 11\Aircraft\Laminar Research\Cessna 172SP\objects and select TEST CUBE AC3D.obj or TEST CUBE BLENDER.obj, depending on which software you used.I added both, just to demonstrate for both cases.7. Change the location based on the numbers below. AC3D cube is -6m on the Y axis, and Blender cube is +6m on the Y axis. 8. Close this section and you will immediately see that the cube should now be attached to the plane.9. File > Save10. Open X-Plane and load the Cessna SkyhawkPentagon 9/11 Plane Crash Video 1 - YouTube
Only need to adjust one of the points that defines this line to completely move the entire emboss.INSTANTIATING THE EMBOSS USING POWERCOPYBeing able to repeatedly instantiate a geometry within a part is a convenient process to follow. However, what about instantiating in any part across an enterprise? With Powercopies, you gain the ability save and store this geometry in a local area so any user across your company can instantiate it. Here we will demonstrate how to save and instantiate a Powercopy. (NOTE: you may require extra licensing that includes Knowledge capabilities. Please contact your Dassault Sales Rep if you do not have these).19) Create Powercopy of the Emboss 1 geoset using the Product Knowledge Template toolbar:Select the ” Create a Powercopy” toolName the Powercopy to whichever name suits youSelect the geoset you want to copy/instantiate (in this case, Emboss 1)You will see your Powercopy Definition windows become filled inCheck that your inputs make sense for your needs. In our demonstration our only inputs are the Locating Point of the emboss, the primary surface that the emboss will mate to, and the geometry that defines the top surface.In this demonstration Plane.7 is the plane normal to the primary surface and defines the offset for the top surface (Plane.9). Plane.9 is inside the Emboss 1 geoset and therefore, cannot be an input.Based on your top surface geometry and use case, you may wish to move your top surface in to the Input geoset in order to use it as an input. This is especially the case if the top surface is a specific surface that is not common about the entire primary surface. To change a command’s geoset, you can right click the command, choose “[command name] object”, select “Change Geometrical Set”, and select the geoset you want to place it in.20) You will now see a Powercopy section added to your Tree with your new Powercopy inside it.21) If you wish to rename your inputs so they are more intuitive, you can do so by double-clicking on your Powercopy to edit it, going to the Inputs tab, selecting the inputSimHQ Review: X-Plane 9 (Part 1) - YouTube
21.1 Jeff Grubb, Bruce R. Cordell, David Noonan (September 2001). Manual of the Planes 3rd edition. (Wizards of the Coast), p. 49. ISBN 0-7869-1850-8.↑ Monte Cook (1996). The Planewalker's Handbook. Edited by Michele Carter. (TSR), p. 129. ISBN 978-0786904600.↑ James Ward, Robert J. Kuntz (August 1980). Deities & Demigods. Edited by Lawrence Schick. (TSR, Inc.), p. 118. ISBN 0-935696-22-9.↑ 24.0 24.1 Steve Winter (1991). The Complete Psionics Handbook. (TSR, Inc.), pp. 64–65. ISBN 1-56076-054-0.↑ Jeff Grubb (July 1987). Manual of the Planes 1st edition. (TSR), p. 62. ISBN 0880383992.↑ Jeff Grubb (July 1987). Manual of the Planes 1st edition. (TSR), p. 75. ISBN 0880383992.↑ 27.0 27.1 Christopher Perkins, Jeremy Crawford, Ari Levitch (August 2022). “Astral Adventurer's Guide”. In Judy Bauer, Kim Mohan eds. Spelljammer: Adventures in Space (Wizards of the Coast), pp. 20–21. ISBN 978-0-7869-6816-9.↑ Christopher Perkins, Jeremy Crawford, Ari Levitch (August 2022). “Astral Adventurer's Guide”. In Judy Bauer, Kim Mohan eds. Spelljammer: Adventures in Space (Wizards of the Coast), p. 4. ISBN 978-0-7869-6816-9.↑ Jeff Grubb (August 1989). “Concordance of Arcane Space”. Spelljammer: AD&D Adventures in Space (TSR, Inc.), p. 9. ISBN 0-88038-762-9.↑ Bruce R. Cordell (1998). A Guide to the Ethereal Plane. Edited by Michele Carter, Keith Francis Strohm. (TSR, Inc.), p. 7. ISBN 0-7869-1205-7.↑ Monte Cook, Jonathan Tweet, Skip Williams (July 2003). Dungeon Master's Guide v.3.5. (Wizards of the Coast), p. 150. ISBN 0-7869-2889-1.↑ 32.0 32.1 Richard Baker, James Wyatt (March 2004). Player's Guide to Faerûn. (Wizards of the Coast), p. 164. ISBN 0-7869-3134-5.↑ Richard Baker, James Wyatt (March 2004). Player's Guide to Faerûn. (Wizards of the Coast), p. 165. ISBN 0-7869-3134-5.↑ 34.0 34.1 Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide. Edited by Jennifer Clarke Wilkes, et al. (Wizards of the Coast), p. 62. ISBN 978-0-7869-4924-3.↑ Thomas M. Reid (July 2009). The Crystal Mountain. (Wizards of the Coast). ISBN 978-0-78695235-9.↑ Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide. Edited by Jennifer Clarke Wilkes, et al. (Wizards of the Coast), p. 64. ISBN 978-0-7869-4924-3.↑ Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide. Edited by Jennifer Clarke Wilkes, et al. (Wizards of the Coast), p. 65. ISBN 978-0-7869-4924-3.↑ Monte Cook (January 1996). A Guide to the Astral Plane. Edited by Miranda Horner. (TSR, Inc.), p. 68. ISBN 0-7869-0438-0.↑ Monte Cook (January 1996). A Guide to the Astral Plane. Edited by Miranda Horner. (TSR, Inc.), pp. 44–46. ISBN 0-7869-0438-0.↑ Monte Cook (January 1996). A Guide to the Astral Plane. Edited by Miranda Horner. (TSR, Inc.), p. 54. ISBN 0-7869-0438-0.↑ Jeff Grubb (July 1987). Manual of the Planes 1st edition. (TSR), p. 72. ISBN 0880383992.↑ 42.0 42.1 42.2 42.3 Monte Cook (January 1996). A Guide to. i just installed x-plane 9 on window 7, every thing working fine but today it keep asking for desk 1. before i start x-plane i put the disk on and than i start the x-plane but it keep sa saying that no x-plane 9 disk1 found and it goes to demo more. please help. cheers 2,383 X-Plane 9 Aircraft; 2,434 X-Plane 8, 7 and Space Combat; Featured Downloads. Fokker Dr.1 By Jeffory. 7 reviews 3,820 30 A tri-plane made famous by Baron Manfred Von Richthofen (The Red Baron). Originally released for X-Plane 11 in November of 2025, this aircraft has been completely remodeled.
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Five steps: (a) Step 0, (b) Step 1, (c) Step 2, (d) Step 3, (e) Step 4 (Proposed). Figure 3. Design evolution of the antenna in five steps: (a) Step 0, (b) Step 1, (c) Step 2, (d) Step 3, (e) Step 4 (Proposed). Figure 4. Simulated |S11| of design evolution. Figure 4. Simulated |S11| of design evolution. Figure 5. Current distribution at (a) 1.8 GHz, (b) 2.45 GHz, (c) 5.8 GHz. Figure 5. Current distribution at (a) 1.8 GHz, (b) 2.45 GHz, (c) 5.8 GHz. Figure 6. Analysis of bending states (at different radii) of the proposed antenna on cuboid phantom at (a) R1 = 25 mm, (b) R2 = 35 mm, (c) R3 = 45 mm. Figure 6. Analysis of bending states (at different radii) of the proposed antenna on cuboid phantom at (a) R1 = 25 mm, (b) R2 = 35 mm, (c) R3 = 45 mm. Figure 7. Comparison of |S11| at different radii of the phantom: 25, 35, and 45 mm. Figure 7. Comparison of |S11| at different radii of the phantom: 25, 35, and 45 mm. Figure 8. Comparison of antenna’s input impedance in the air (without the human body) and on the human body. Figure 8. Comparison of antenna’s input impedance in the air (without the human body) and on the human body. Figure 9. Comparison of antenna’s efficiency in the air (without the human body) and on the human body. Figure 9. Comparison of antenna’s efficiency in the air (without the human body) and on the human body. Figure 10. Comparison of antenna’s |S11| parameters at different distances from human body. Figure 10. Comparison of antenna’s |S11| parameters at different distances from human body. Figure 11. Comparison of antenna’s peak gain at different distances from human body. Figure 11. Comparison of antenna’s peak gain at different distances from human body. Figure 12. Antenna’s fabricated prototype: (a) Top, (b) Bottom, (c) In a random conformal state. Figure 12. Antenna’s fabricated prototype: (a) Top, (b) Bottom, (c) In a random conformal state. Figure 13. Antenna’s bending at different radii (in air): (a) 45 mm, (b) 35 mm, (c) 25 mm. Figure 13. Antenna’s bending at different radii (in air): (a) 45 mm, (b) 35 mm, (c) 25 mm. Figure 14. Antenna’s measurement: (a) On wrist, (b) On arm, (c) On chest. Figure 14. Antenna’s measurement: (a) On wrist, (b) On arm, (c) On chest. Figure 15. Comparison of simulated and measured reflection coefficients. Figure 15. Comparison of simulated and measured reflection coefficients. Figure 16. Comparison of measured reflection coefficients in different bending scenarios (at 25 mm, 35 mm, and 45 mm). Figure 16. Comparison of measured reflection coefficients in different bending scenarios (at 25 mm, 35 mm, and 45 mm). Figure 17. Comparison of simulated and measured radiation patterns of the proposed antenna (a) H-plane at 1.8 GHz (b) E-plane at 1.8 GHz (c) H-plane at 2.45 GHz (d) E-plane at 2.45 GHz (e) H-plane at 5.8 GHz (f) E-plane at 5.8 GHz. Figure7 9 Channel 1 7, 9 Lineup - AT T
For the Support, choose the plane created in Step 2. Place this in any XYZ direction that is the least perpendicular to the support plane. The length Start and End values can be any values chosen by you.5) Next, we will define the contour of the emboss walls. Create a line using “Angle/Normal to Curve” as the Line type. Use the line created in the previous step for the Curve, the Plane created in Step 2 for the support, and the point created in Step 1 for the Point. The angle will define one side of your emboss wall and can be chosen by you. The length can be chosen by you too, however, it must be long enough to intersect the other walls that will be created shortly. These values can be adjusted at any point in the process and will be reviewed later on.6) Parallel this line using the plane created in Step 2 as the support. The offset value, or “Constant” will define where you want your wall to be with regards to the emboss center.7) Create a sweep with “Line as the Profile” Type using the newly created Parallel as well as the plane created in Step 2 the as input for the Reference surface and Guide curve 1, respectively.8) Copy the Side 1 geoset and paste in the Emboss 1 geoset. Rename this geoset “Side 2”. Renaming can be done by right clicking the geoset, selecting Properties, and then going to the tab named “Feature Properties”. Here, there will be a box to edit the Feature Name. Edit this box to change the name of the geoset.Note: The copy/paste portion of this process can be replicated using Powercopy. This process will be covered shortly using the finished emboss geometry.9) Edit the Parallel line within Side 2 so that it is at the desired offset for your next wall. Reverse parallel and sweep directions if necessary.10) You now have 2 of the 4 walls of your emboss.11) Copy Side 1 and Side 2, paste them in Emboss 1 and rename them Side 3 and Side 4,. i just installed x-plane 9 on window 7, every thing working fine but today it keep asking for desk 1. before i start x-plane i put the disk on and than i start the x-plane but it keep sa saying that no x-plane 9 disk1 found and it goes to demo more. please help. cheers 2,383 X-Plane 9 Aircraft; 2,434 X-Plane 8, 7 and Space Combat; Featured Downloads. Fokker Dr.1 By Jeffory. 7 reviews 3,820 30 A tri-plane made famous by Baron Manfred Von Richthofen (The Red Baron). Originally released for X-Plane 11 in November of 2025, this aircraft has been completely remodeled.9/11 The Plane That Fought Back Part 7 - YouTube
Configure and verify single area OSPFv2 Neighbor adjacencies Point-to-point Broadcast (DR/BDR selection) Router ID 5. Describe the purpose, functions, and concepts of first hop redundancy protocols IP Services 10% 1. Configure and verify inside source NAT using static and pools 2. Configure and verify NTP operating in a client and server mode 3. Explain the role of DHCP and DNS within the network 4. Explain the function of SNMP in network operations 5. Describe the use of syslog features, including facilities and severity levels 6. Configure and verify DHCP client and relay 7. Explain the forwarding per-hop behavior (PHB) for QoS such as classification, marking, queuing, congestion, policing, and shaping 8. Configure network devices for remote access using SSH 9. Describe the capabilities and functions of TFTP/FTP in the network Security Fundamentals 15% 1. Define key security concepts (threats, vulnerabilities, exploits, and mitigation techniques) 2. Describe security program elements (user awareness, training, and physical access control) 3. Configure and verify device access control using local passwords 4. Describe security password policy elements, such as management, complexity, and password alternatives (multifactor authentication, certificates, and biometrics) 5. Describe IPsec remote access and site-to-site VPNs 6. Configure and verify access control lists 7. Configure and verify Layer 2 security features (DHCP snooping, dynamic ARP inspection, and port security) 8. Compare authentication, authorization, and accounting concepts 9. Describe wireless security protocols (WPA, WPA2, and WPA3) 10. Configure and verify WLAN within the GUI using WPA2 PSK Automation and Programmability 10% 1. Explain how automation impacts network management 2. Compare traditional networks with controller-based networking 3. Describe controller-based, software defined architecture (overlay, underlay, and fabric) Separation of control plane and data plane Northbound and southbound APIs 4. Explain AI (generative and predictive) and machine learning in network operations 5. Describe characteristics of REST-based APIs (authenticationComments
Plane) And 1 If bitVal = 1 Then Dim byteIndex As Integer, bitIndex As Integer byteIndex = x \ 8 bitIndex = 7 - (x Mod 8) Dim currByte As Integer currByte = Asc(Mid$(planeData(plane), byteIndex + 1, 1)) currByte = currByte Or _ShL(1, bitIndex) Mid$(planeData(plane), byteIndex + 1, 1) = Chr$(currByte) End If Next plane Next x ' RLE kódování pro obě roviny daného řádku RLE encode each plane for the current line Dim p As Integer For p = 0 To 1 Dim rawLine As String, encoded As String rawLine = planeData(p) encoded = "" Dim iPos As Integer iPos = 1 Do While iPos Dim currentByte As Integer, count As Integer currentByte = Asc(Mid$(rawLine, iPos, 1)) count = 1 Do While (iPos + count If Asc(Mid$(rawLine, iPos + count, 1)) = currentByte Then count = count + 1 Else Exit Do End If Loop If (count = 1) And (currentByte encoded = encoded + Chr$(currentByte) Else encoded = encoded + Chr$(192 + count) + Chr$(currentByte) End If iPos = iPos + count Loop ' Zápis RLE kódovaných dat pro danou rovinu Write encoded data for this plane Put #fileNum, , encoded Next p Next y _Source s Close #fileNumEnd Sub' -------------------------------------------------------------------------------------------------------' SUB SavePCX16Clr – uloží obrázek jako 16barevný (4bitový) PCX soubor.' SUB SavePCX16Clr – saves the image as a 16-color (4-bit) PCX file.' Vstupní parametry: image (ukazatel na obrázek s indexovanými hodnotami 0–15), fileName (název souboru)' Input parameters: image (image pointer with indexed values 0–15), fileName (output file name)' -------------------------------------------------------------------------------------------------------Sub SavePCX16Clr (image As Long, fileName As String) ' Získání rozměrů obrázku / Get image dimensions Dim width As Integer, height As Integer width = _Width(image) height = _Height(image) ' Výpočet bajtů na rovinu: (width+7)\8 a zarovnání na sudé číslo Calculate bytes per line and align to even number Dim bytesPerLine As Integer bytesPerLine = (width + 7) \ 8 If (bytesPerLine Mod 2) 0 Then bytesPerLine = bytesPerLine + 1 status = GetUsedColors(image) myMask$ = TransformMask ' ----------------------------------------------------------- ' Sestavíme paletu 16 EGA barev Build a 16-color EGA palette ' EGA barvy: ' 0: černá (0,0,0) ' 1: modrá (0,0,170) ' 2: zelená (0,170,0) ' 3: cyan (0,170,170) ' 4: červená (170,0,0) ' 5: magenta (170,0,170) ' 6: hnědá (170,85,0) ' 7: světle šedá (170,170,170) ' 8: tmavě šedá (85,85,85) ' 9: jasně modrá (85,85,255) ' 10: jasně zelená (85,255,85) ' 11: jasně cyan (85,255,255) ' 12: jasně červená (255,85,85) ' 13: jasně magenta (255,85,255) ' 14: žlutá (255,255,85) ' 15: bílá (255,255,255) ' ------------------------------ Dim paletteData As String paletteData = "" ' V PCX 16barevném formátu se standardně očekává EGA paleta, ale zde může být nahrazena barvami z obrázku. ' In PCX 16-color format, the standard EGA
2025-03-27MobileProfessional UseBlogHardwareSupport Free Demo Buy Now November 16, 2022 News Looking for the best flight simulator? Watch our trailer for a tour of the new features and enhancements in X-Plane 12. Read post September 5, 2022 News Fly the Citation X in X-Plane 12 Experience the joy of flying our new Citation X business jet in X-Plane 12. Read post July 28, 2020 News Mobile MMO Fly solo, or join thousands of other pilots in X-Plane’s new massively multiplayer online world. Read post December 9, 2019 News X-Plane Mobile: Now with Global Scenery Featuring more than 37,000 airports around the globe, X-Plane Mobile lets you explore the globe from your phone or tablet. Read post November 23, 2016 News X-Plane 11 – Now Even More Powerful With a brand new user interface, and a new level of quality in the included aircraft, X-Plane 11 is the upgrade you’ve been hoping for. Read post October 7, 2016 News X-Plane 11 Lighting, Reflections, & Fog A first look at features coming in X-Plane 11 . Read post September 26, 2016 News Pick Up Clearance Video 3 in the “Journey Continues” series Read post September 26, 2016 News Pick Up ATIS Video 2 in the “Journey Continues” series Read post September 26, 2016 News File Flight Plan Video 1 in the “Journey Continues” series Read post September 23, 2016 News X-Plane for Android Read post 12» Never miss an update. More X-Plane news comes every month. Sign up below to never miss an announcement. There was a problem with the form submission.
2025-03-26Attacks: Improved grab, shadow strands, spell-like Treasure: Standard Alignment: Usually chaotic neutral abilities, Strength damage Advancement: By character class Special Qualities: All-around vision, cold resistance 10, Level Adjustment: 5 darkvision 60 ft., DR 5/+1, fast healing 3, shadow jump, Dark stalkers are the enigmatic leaders of the dark ones, shadowstuff armor, SR 16, sunlight vulnerability, tenta- although it is difficult to tell whether they actually belong to cle regeneration the same race as dark creepers. Saves: Fort +4, Ref +7, Will +9 Abilities: Str 17, Dex 18, Con 12, Int 15, Wis 16, Cha 17 Dark stalkers appear human in almost every way, and they Skills: Climb +18, Concentration +7, Hide +21, Listen +10, stand head and shoulders above their dark creeper kin. Move Silently +11, Search +9, Spot +10 They have dusky skin and lack the hooves of dark creepers. Feats: Alertness, Combat Reflexes, Power Attack, Weapon Dark stalkers cover themselves head to toe in black, somber Finesse clothing and never willingly reveal their faces. Climate/Terrain: Any land (Plane of Shadow) Organization: Solitary or coven (2–4)Combat Challenge Rating: 10 Dark stalkers lead dark creepers into battle, and they place Treasure: Standard poison on their short swords to deal terrible wounds. They Alignment: Usually neutral evil use fog cloud to escape from powerful opponents. Advancement: 10–15 HD (Medium-size); 16–27 HD Fog Cloud (Sp): Twice per day, a dark stalker can use fog (Large) cloud as the spell cast by a 5th-level sorcerer. Poison Use (Ex): Dark stalkers never risk accidentally Darkweavers are sinister and alien beings from the Plane poisoning themselves when applying poison to a blade. of Shadow that have found that the Material Plane offers They typically use shadow essence poison (Fort DC 17, ini- far more plentiful hunting grounds than their home. Rela- tial damage 1 point
2025-04-07Export > X-Plane Object (.obj)2. Set the export destination to …\X-Plane 11\Aircraft\Laminar Research\Cessna 172SP\objects3. No need to change the default export name as the name of the final OBJ has been previously defined in the Scene Root Collection PropertiesOption 2) You could also click on the Export OBJs on top of the Scene X-Plane Properties (where you defined the name and textures), however you cannot save where the OBJs will be exported, it will always be exported exactly where your .blend file has been saved.9. Save your file! You can check my exported OBJ file version TEST CUBE BLENDER_EXPORT_1.obj Examining the exported OBJsLet’s make sure that the OBJs got exported the right way. This is an important step especially if you are exporting it for the first time. You want to make sure it is exported right, so that you don’t have to wonder why something doesn’t look as it should when you import it in X-Plane.1. Go to the export folder (…\X-Plane 11\Aircraft\Laminar Research\Cessna 172SP\objects) and open the TEST CUBE AC3D.obj / TEST CUBE BLENDER.obj in any text editor. I use and recommend Notepad++.2. What we want to see is the “TEXTURE fuselage.dds” line, which means this object will load the right texture. AC3D BLENDER 6. Importing the OBJ files into Planemaker1. Open Planemaker.exe from the X-Plane root folder2. File > Open > C:\X-Plane 11\Aircraft\Laminar Research\Cessna 172SP\Cessna_172SP.acf3. Go to Standard > Misc Objects4. On the bottom of the screen, click on Add5. Scroll all the way down, you will find a new undefined object attached 6. Click on the little square next to the empty space, go to …\X-Plane 11\Aircraft\Laminar Research\Cessna 172SP\objects and select TEST CUBE AC3D.obj or TEST CUBE BLENDER.obj, depending on which software you used.I added both, just to demonstrate for both cases.7. Change the location based on the numbers below. AC3D cube is -6m on the Y axis, and Blender cube is +6m on the Y axis. 8. Close this section and you will immediately see that the cube should now be attached to the plane.9. File > Save10. Open X-Plane and load the Cessna Skyhawk
2025-03-3121.1 Jeff Grubb, Bruce R. Cordell, David Noonan (September 2001). Manual of the Planes 3rd edition. (Wizards of the Coast), p. 49. ISBN 0-7869-1850-8.↑ Monte Cook (1996). The Planewalker's Handbook. Edited by Michele Carter. (TSR), p. 129. ISBN 978-0786904600.↑ James Ward, Robert J. Kuntz (August 1980). Deities & Demigods. Edited by Lawrence Schick. (TSR, Inc.), p. 118. ISBN 0-935696-22-9.↑ 24.0 24.1 Steve Winter (1991). The Complete Psionics Handbook. (TSR, Inc.), pp. 64–65. ISBN 1-56076-054-0.↑ Jeff Grubb (July 1987). Manual of the Planes 1st edition. (TSR), p. 62. ISBN 0880383992.↑ Jeff Grubb (July 1987). Manual of the Planes 1st edition. (TSR), p. 75. ISBN 0880383992.↑ 27.0 27.1 Christopher Perkins, Jeremy Crawford, Ari Levitch (August 2022). “Astral Adventurer's Guide”. In Judy Bauer, Kim Mohan eds. Spelljammer: Adventures in Space (Wizards of the Coast), pp. 20–21. ISBN 978-0-7869-6816-9.↑ Christopher Perkins, Jeremy Crawford, Ari Levitch (August 2022). “Astral Adventurer's Guide”. In Judy Bauer, Kim Mohan eds. Spelljammer: Adventures in Space (Wizards of the Coast), p. 4. ISBN 978-0-7869-6816-9.↑ Jeff Grubb (August 1989). “Concordance of Arcane Space”. Spelljammer: AD&D Adventures in Space (TSR, Inc.), p. 9. ISBN 0-88038-762-9.↑ Bruce R. Cordell (1998). A Guide to the Ethereal Plane. Edited by Michele Carter, Keith Francis Strohm. (TSR, Inc.), p. 7. ISBN 0-7869-1205-7.↑ Monte Cook, Jonathan Tweet, Skip Williams (July 2003). Dungeon Master's Guide v.3.5. (Wizards of the Coast), p. 150. ISBN 0-7869-2889-1.↑ 32.0 32.1 Richard Baker, James Wyatt (March 2004). Player's Guide to Faerûn. (Wizards of the Coast), p. 164. ISBN 0-7869-3134-5.↑ Richard Baker, James Wyatt (March 2004). Player's Guide to Faerûn. (Wizards of the Coast), p. 165. ISBN 0-7869-3134-5.↑ 34.0 34.1 Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide. Edited by Jennifer Clarke Wilkes, et al. (Wizards of the Coast), p. 62. ISBN 978-0-7869-4924-3.↑ Thomas M. Reid (July 2009). The Crystal Mountain. (Wizards of the Coast). ISBN 978-0-78695235-9.↑ Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide. Edited by Jennifer Clarke Wilkes, et al. (Wizards of the Coast), p. 64. ISBN 978-0-7869-4924-3.↑ Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide. Edited by Jennifer Clarke Wilkes, et al. (Wizards of the Coast), p. 65. ISBN 978-0-7869-4924-3.↑ Monte Cook (January 1996). A Guide to the Astral Plane. Edited by Miranda Horner. (TSR, Inc.), p. 68. ISBN 0-7869-0438-0.↑ Monte Cook (January 1996). A Guide to the Astral Plane. Edited by Miranda Horner. (TSR, Inc.), pp. 44–46. ISBN 0-7869-0438-0.↑ Monte Cook (January 1996). A Guide to the Astral Plane. Edited by Miranda Horner. (TSR, Inc.), p. 54. ISBN 0-7869-0438-0.↑ Jeff Grubb (July 1987). Manual of the Planes 1st edition. (TSR), p. 72. ISBN 0880383992.↑ 42.0 42.1 42.2 42.3 Monte Cook (January 1996). A Guide to
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