Scratc h
Author: w | 2025-04-25
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Repair Sracthed DVD and Get Files Off Scratced DVD
*** *H *** * ** H * *** ***H*** *** *** * *** ***H*** *** *** *^ H v** *** H* *** * ** + H * *** H*** *** *** *** * *** H*** *** *** *** * H ***************************This level requires exact timing but no real thinking--just patience.Map for level 022.**$****$****$****$****$***** **** **** **** **** *** H *H* H *H* - H ***H****H****H****H****H*** H H H H H ****H****H****H****H**** ** H *H* H *H* ****H****H****H****H**** ** H H H H *****H**** **** **** **** **^ H * * * *v *****H**** **** **** **** * H * ****H**** **** **** ***** * H + * * * * * ****H**** **** **** ***** H ***************************The solution here is just to build the 12 ladders in the UL ladderwork at first, letting your enemy follow you closely when necessary so you can fall left onto the ladder. Then construct the 4-high ladders. For the last bit you can probably get far enough ahead of the enemy to get the very UL. Stand on the middle bracket and wait for him to go DR, then clean up what you can.Map for level 023.******$*$*$****$*$*$****** * H HH****** H H * H HH H H * H H* *- H * HH* * H * H* *H * H* * * H ^v * H ** * H* * * H* * * +* * * H* * * H * H***** *** *** ***** * H ***************************Put the first six ladders up quickly, then after you make the next six, fall left over the guy climbing up the 4-stair then go right on the DL slab. Get more ladders and make to under the 2nd ankh. You should be able to fall right after this one, making it easier to evade the enemy. Repeat once more, falling on the DR slab.Map for level 024.******$**$*$***$*$**$***** * * * * * ** H H**H H**H H ** * *** H H***H***H H **** ** H H **H** H H *** * H*** *H* ***H ** H *** H *** - * **H ***
Website X5 17. Tutorials Creating a website from scratc - Udemy
74LS47N Decoder74LS47N is a BCD to 7-Segment active-low decoder with open-collector outputs to drive indicator segments directly. The decoder accepts 4-bit binary-coded-decimal (BCD) and, depending on the state of the auxiliary inputs, decodes this data to drive a 7-segment display indicator. Function Table Decimal/ Function Inputs Outputs ~LT ~RBI D C B A ~BI/RBO OA OB OC OD OE OF OG 0 H H L L L L H L(ON) L(ON) L(ON) L(ON) L(ON) L(ON) H(OFF) 1 H X L L L H H H(OFF) L(ON) L(ON) H(OFF) H(OFF) H(OFF) H(OFF) 2 H X L L H L H L(ON) L(ON) H(OFF) L(ON) L(ON) H(OFF) L(ON) 3 H X L L H H H L(ON) L(ON) L(ON) L(ON) H(OFF) H(OFF) L(ON) 4 H X L H L L H H(OFF) L(ON) L(ON) H(OFF) H(OFF) L(ON) L(ON) 5 H X L H L H H L(ON) H(OFF) L(ON) L(ON) H(OFF) L(ON) L(ON) 6 H X L H H L H H(OFF) H(OFF) L(ON) L(ON) L(ON) L(ON) L(ON) 7 H X L H H H H L(ON) L(ON) L(ON) H(OFF) H(OFF) H(OFF) H(OFF) 8 H X H L L L H L(ON) L(ON) L(ON) L(ON) L(ON) L(ON) L(ON) 9 H X H L L H H L(ON) L(ON) L(ON) H(OFF) H(OFF) L(ON) L(ON) 10 H X H L H L H H(OFF) H(OFF) H(OFF) L(ON) L(ON) H(OFF) L(ON) 11 H X H L H H H H(OFF) H(OFF) L(ON) L(ON) H(OFF) H(OFF) L(ON) 12 H X H H L L H H(OFF) L(ON) H(OFF) H(OFF) H(OFF) L(ON) L(ON) 13 H X H H L H H L(ON) H(OFF) H(OFF) L(ON) H(OFF) L(ON) L(ON) 14 H X H H H L H H(OFF) H(OFF) H(OFF) L(ON) L(ON) L(ON) L(ON) 15 H X H H H H H H(OFF) H(OFF) H(OFF) H(OFF) H(OFF) H(OFF) H(OFF) BI X X X X X X L H(OFF) H(OFF) H(OFF) H(OFF) H(OFF) H(OFF) H(OFF) RBI H L L L L L L H(OFF) H(OFF) H(OFF) H(OFF) H(OFF) H(OFF) H(OFF) LT L X X X X X H L(ON) L(ON) L(ON) L(ON) L(ON) L(ON) L(ON) H = HIGH LevelL = LOW LevelX = Don't CareBI/RBO = Blanking input/ripple blanking output RBI = Ripple-blanking inputLT = Lamp testON/OFF - state of the SSD LEDs 74LS48N Decoder74LS48N is a BCD to 7-Segment active-high decoder with internal 2K Ohms pull-ups. The decoder accepts 4-bit binary-coded-decimal (BCD) and, depending on the state of the auxiliary inputs, decodes this data to drive a 7-segment display indicator. Function Table Decimal/ Function Inputs Outputs ~LT ~RBI D C B A ~BI/RBO OA OB OC OD OE OF OG 0 H H L L L L H H(ON) H(ON) H(ON) H(ON) H(ON) H(ON) L(OFF) 1 H X L L L H H L(OFF) H(ON) H(ON) L(OFF) L(OFF) L(OFF) L(OFF) 2 H X L L H L H H(ON) H(ON) L(OFF) H(ON) H(ON) L(OFF) H(ON) 3 H X L L H H H H(ON) H(ON) H(ON) H(ON) L(OFF) L(OFF) H(ON) 4 H X L H L L Hh h h h h h h h h h Mdr !!!! ♠moh le_piQue♠ Youyo Pop
HHHH H ********H HHHH H*******^ H HHHH H v******* H H**H H ****** H H H H -****** H H****** H ***** H H H ***** H**********H **** H H **** H************** *** H *** H****************** ** + **H********************** * H ***************************You can post 4 ladders--maybe 6--and bottom loop the enemy. You'll need to do a lot of this. I would recommend building the long left ladder first, then falling right when the enemy is near, then building the long right ladder and falling right. Get a bit lead bottom looping and clear out either the top left or top right ankh. Then get the center bits. You'll need a lot of bottom looping to get through this safely, but with patience you can do it.Map for level 006.**$*$*$*$*$*$************* * * * * * * *********** * H H H H - H * *H*H*H*H*HH*********** * H H H H HH * * * * * * *H*********** * H * ^ * * * v H*********** * H * ***********************H* H* ***********************H* H* ***********************H* + H* ***********************H* H***************************Let the enemy fall left above you and build 6 stairs. When he follows you at the top, drop left and then build 2 more up, go left and build 4 up. Fall left and get more ladders, then build 2 ladders of the 3, fall left and build 2, repeat. Build the 2 ladders first then get the final ladders and build the 1 ladders left to right the rest of the way. You can always sneak down a 2-ladder to send the bad guys the wrong way and buy more time to clear the top.Map for level 007.*************$************************* *************************H************************^Hv************************H*********************** - *********************H*** ******************* H *****************H******* *************** H *************H*********** *********** H *********H*************** ******* H *****H******************* *** + * H**************************************************Sneaky sneaky--you need to build a ladder quickly 1R of the DL and then you can either build 2 more quickly, or you can go off to the right so the enemy goes there and builds. You'll have to leave a half-finished ladder behind, but you can bottom-loop the enemy twice, and you may. 👀 Follow us on [LinkedIn] 👉 started from scratc 👀 Follow us on [LinkedIn] 👉 started from scratcSMART-H/B2025 / H/B2025 / H/B2448 / H/B2464/ H/B2480IV /
L(OFF) H(ON) H(ON) L(OFF) L(OFF) H(ON) H(ON) 5 H X L H L H H H(ON) L(OFF) H(ON) H(ON) L(OFF) H(ON) H(ON) 6 H X L H H L H L(OFF) L(OFF) H(ON) H(ON) H(ON) H(ON) H(ON) 7 H X L H H H H H(ON) H(ON) H(ON) L(OFF) L(OFF) L(OFF) L(OFF) 8 H X H L L L H H(ON) H(ON) H(ON) H(ON) H(ON) H(ON) H(ON) 9 H X H L L H H H(ON) H(ON) H(ON) L(OFF) L(OFF) H(ON) H(ON) 10 H H L L L L H L(OFF) L(OFF) L(OFF) H(ON) H(ON) L(OFF) H(ON) 11 H H L L L L H L(OFF) L(OFF) H(ON) H(ON) L(OFF) L(OFF) H(ON) 12 H H L L L L H L(OFF) H(ON) L(OFF) L(OFF) L(OFF) H(ON) H(ON) 13 H H L L L L H H(ON) L(OFF) L(OFF) H(ON) L(OFF) H(ON) H(ON) 14 H H L L L L H L(OFF) L(OFF) L(OFF) H(ON) H(ON) H(ON) H(ON) 15 H H L L L L H L(OFF) L(OFF) L(OFF) L(OFF) L(OFF) L(OFF) L(OFF) BI X X X X X X L L(OFF) L(OFF) L(OFF) L(OFF) L(OFF) L(OFF) L(OFF) RBI H L L L L L L L(OFF) L(OFF)L(OFF) L(OFF) L(OFF) L(OFF) L(OFF) LT L X X X X X H H(ON) H(ON) H(ON) H(ON) H(ON) H(ON) H(ON) H = HIGH LevelL = LOW LevelX = Don't CareBI/RBO = Blanking input/ripple blanking output RBI = Ripple-blanking inputLT = Lamp testON/OFF - state of the SSD LEDsCompresi n h.264, h.264B, h.264H, h.264, h.265, h - YouTube
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You can land on the bottom center 1-square throughout this level when the enemy isn't about to fall on it so that you can run around him. Build the 5-ladder in the center and get an ankh, then get more ladders. Get the other ankh and fall left and get the leftmost ankh. Get more ladders and then go to the UR to get the final ankh--fall right at the top, not left.Map for level 020.**$*****$*******$*****$*** * * * H * H * * H * H * H * H* * * *H * H * H *H * * * * H* H * *H* H ** ** - *H* ** H * H***** *****H * H **^ H H H H v** HH* H***** *****H * H ** *H* H ** ** H *H* * H H* * * * * *H H * H * * * * * * H * H * * * * H * H* *H * H H * H H * H+ H ***************************Build the first 6 quickly then the next two, then the stair to the right, fall right and build a stair there and 2 to the right. Get more ladders and now you may need 2 trips to have enough time to get to the center ankh. After that you can go up the left side. You can just fall off when the enemy gets close. In general leading him down the center chute buys you enough time for operations.When you go to the right, do the same thing but the timing is slightly disrupted as you have one less ladder, and you may have to get a big lead on the left before you go back to the right, construct some ladders and slip out under the DR of the bricks and fall left to go beyond the enemy to get more ladders. Then loop back right.Map for level 021$****$****$****$****$***$*- **H ***H H* H*** H* H** H H H H H H * *** ***H*** *** *** * *** ***H*** *** *** * H **Compresi n h.264, h.264B, h.264H, h.264, h.265, h.265 - YouTube
And fall. Dig a hiole for him and fall left. Climb up the ladder and clear the UL. Dig to drop on the suspended gold. Circle around and dig again to clear that area out.The second time, stay at the second rung of the ladder. Your enemies will come by to the left and fall in the pit where the gold was. You've got a free hand now. Dig over the chest in the left of the box structure on the right(false brick.) You might not even need to dig a hole to outwit the enemy in there--wait and dig right and pick up the gold at worst, but don't kill your enemy off. He's totally useless where he is, so let him chase you and dig where you can drop. Climb back to the UR and dig left so you fall on the cement with the two gold pieces remaining.The walk to the stairs up is tedious, but oh well, the level wasn't too bad. 5-Z. Level 43: h h $ $ - $ HXXXHXXXXXXXXXXXXXXXHXXXH H H H XXX $ -$ XXH H H H XXHXXXH HXXXXXXXH HXXXHXX H H H H H HXXXH H H H H H HXXXHXXXH H $ H HXXXHXXXH $ H H H H H-H***H H H H H H$XXXXHXXXH$H*H***H*H$HXXXHXXXXXH H H H*H*H***H*H*H H H HXXXHXX H*H*H*H***H*H*H*H XXHXXXH H*H*H*H*H***H*H*H*H*H HXXXH*H H H H H +H H H H H*HXXXXXXXXXXXXXHX$XHXXXXXXXXXXX1R, dig left, get the gold and go right. Watch everyone else run to the left. Climb up and left for a gold chest then fall left twice for another. Go back to the right and get the gold on the cement and the one at the far right. RURURU to the top. Get a gold chest and you should have enough of a jump to. 👀 Follow us on [LinkedIn] 👉 started from scratc
MAKE ME FAT ASS. oh look at you AHHHHHHH A H H H H H
Just build ladders up the left and can build the first set of six, get the second and go across the big platform in the top center to the right. As long as you are on the right side, the enemy should fall into the pit in the very bottom, and he is stuck. You should have no problem building the rest. But even if he follows you, he will be so far behind, and you can loop him around at will.Map for level 014.$*$***$*$***$*$***$*$***$* * *** * *** * *** * *** *H H H H H H H H H****H*H*** *H*** *H*** *H** H H H H H * *H*** * *** * *** * *** *^ H - v****H* *** * *** * *** * ** H * *H*** * *** * *** * *** * H ****H* *** * *** * *** * ** H * *H*** * *** * *** * *** * H + ****H* *** * *** * *** * ** H ***************************This level doesn't contain anything particularly new. You should just wait at first for thhe enemy to pass below you and go to the right corner. Then start stacking the ladders up. Wait at the 2nd-bottom and when the enemy goes to the corner, get more ladders in the DL and keep building. You should always be able to outwith the enemy by going down from the top, but you may want to leave the UL for last. Remember also to fall left but not onto your original ladder areas so you have as much of a head start as possible.Map for level 015.***$**$**$***$***$**$***$* - * *H *H *H H* H* H*HH*H* * H* H* H*H*H*H *H *H ** * * * * H*H * * * * * * * H*H * * * * * * * H***** * * ** H * **********H ********** H * H* H* H* H***** * * ** + *H *H *H ^*v * * * * *H * * * * * * * * *H * * * * * *PCDJ et AtomixMP3 : h h h - VirtualDJ
Get all the way to the left and dig, dig right when the enemy comes running, go to the left and dig left after he gets out. So he is still stuck and your job is easier.Head to the bottom as you did at the start. A slick up and under move should get you to the promised land. Climb up, fall left, and take the next ladder up. Wait to dig the brick to the left until someone appears. Jiggle up and down the ladder to make the monsters go back and forth so that one falls in and get stuck. It's easy to dig and go over the other one to the far left now. You can do the same for #2 and when you can't see where the other one is, he's on the right.The enemies may bring the final gold chest on the top down, but you can probably run up to get it anyhow. Stairs up are on the right, 2 in from the edge. 5-Z. Level 44: h hXh HHHHHHHHHHHHHHHHHHH hX Xh H HHH H HH H -hX XXXXH HHH HH H HH H HHHXXXX X H HHH$HH H$HH H $ H X X - H HHH HH H HH H HHH - X XXXXH $ H H HH HXXXX HHHHHHHHHHHHHHHHHHHHHHHHHHH H H H H HH H HH H H H H$H H H H H H H H HHH H H H HH H$H H$ H$H $H$ H$ HH H H H H H HH H HH H HHH H H H H H$ +H HH H HH H H H H HHHHHHHHHHHHHHHHHHHHHHHHHHH Ooh, look. It says "Lode Runner." The key here is to get enemies to fall on top of you so you can run past them to the top. As for. 👀 Follow us on [LinkedIn] 👉 started from scratcUrban Dictionary: H and H
When you need to dig like hell at the bottom to make progress--try to be aware of how many guys are on each side. Without being able to scroll the view on the NES this can be tricky. You may want to see what's on the far right and dig a bunch of holes to the left just to be sure you've killed everyone. 5-14. Level 14: ~H -~H~ ~ ~H H~ h~ H ~ H ~ ~ ~-H~ H ~ H$ H ~ H ~ ~ H ~ H ~ H H~ ~H ~ ~ $ H ~$H ~HH~ ~ H~ ~ ~ H$ ~H $ HH ~ ~H$ ~$~ H~~~~~~ ~ H~ ~ ~ H~ ~~H ~ H ~ H ~ H ~- H ~ H ~ H ~H ~H~ $ ~ H~ ~ H$ ~H ~ H $H ~H ~ ~ ~H~ ~ H~ ~ H ~H~ H ~ ~ H ~ ~$ ~ H ~ H ~H ~~~~H~ ~ ~~~~H~ H + $ $ H Lots of serial dropping off ropes and climbing to the top of a ladder to get places. Job one is to get to the ladder to the right and force everyone to the left. Then you can clear out chests one at a time before pushing the enemies back by retreating to the DR ladder. You can even climb up a few rungs so everyone else climbs up the ladder and they get very confused.As for specifics you should note that if you grab for a gold with nobrick beneath it, you won't get it, so always drop from a rope onto gold--or off the side of a ladder. Then move back right. You can gather all the gold east of the center ladder(touches neither the bottom nor top) and youComments
*** *H *** * ** H * *** ***H*** *** *** * *** ***H*** *** *** *^ H v** *** H* *** * ** + H * *** H*** *** *** *** * *** H*** *** *** *** * H ***************************This level requires exact timing but no real thinking--just patience.Map for level 022.**$****$****$****$****$***** **** **** **** **** *** H *H* H *H* - H ***H****H****H****H****H*** H H H H H ****H****H****H****H**** ** H *H* H *H* ****H****H****H****H**** ** H H H H *****H**** **** **** **** **^ H * * * *v *****H**** **** **** **** * H * ****H**** **** **** ***** * H + * * * * * ****H**** **** **** ***** H ***************************The solution here is just to build the 12 ladders in the UL ladderwork at first, letting your enemy follow you closely when necessary so you can fall left onto the ladder. Then construct the 4-high ladders. For the last bit you can probably get far enough ahead of the enemy to get the very UL. Stand on the middle bracket and wait for him to go DR, then clean up what you can.Map for level 023.******$*$*$****$*$*$****** * H HH****** H H * H HH H H * H H* *- H * HH* * H * H* *H * H* * * H ^v * H ** * H* * * H* * * +* * * H* * * H * H***** *** *** ***** * H ***************************Put the first six ladders up quickly, then after you make the next six, fall left over the guy climbing up the 4-stair then go right on the DL slab. Get more ladders and make to under the 2nd ankh. You should be able to fall right after this one, making it easier to evade the enemy. Repeat once more, falling on the DR slab.Map for level 024.******$**$*$***$*$**$***** * * * * * ** H H**H H**H H ** * *** H H***H***H H **** ** H H **H** H H *** * H*** *H* ***H ** H *** H *** - * **H ***
2025-04-1674LS47N Decoder74LS47N is a BCD to 7-Segment active-low decoder with open-collector outputs to drive indicator segments directly. The decoder accepts 4-bit binary-coded-decimal (BCD) and, depending on the state of the auxiliary inputs, decodes this data to drive a 7-segment display indicator. Function Table Decimal/ Function Inputs Outputs ~LT ~RBI D C B A ~BI/RBO OA OB OC OD OE OF OG 0 H H L L L L H L(ON) L(ON) L(ON) L(ON) L(ON) L(ON) H(OFF) 1 H X L L L H H H(OFF) L(ON) L(ON) H(OFF) H(OFF) H(OFF) H(OFF) 2 H X L L H L H L(ON) L(ON) H(OFF) L(ON) L(ON) H(OFF) L(ON) 3 H X L L H H H L(ON) L(ON) L(ON) L(ON) H(OFF) H(OFF) L(ON) 4 H X L H L L H H(OFF) L(ON) L(ON) H(OFF) H(OFF) L(ON) L(ON) 5 H X L H L H H L(ON) H(OFF) L(ON) L(ON) H(OFF) L(ON) L(ON) 6 H X L H H L H H(OFF) H(OFF) L(ON) L(ON) L(ON) L(ON) L(ON) 7 H X L H H H H L(ON) L(ON) L(ON) H(OFF) H(OFF) H(OFF) H(OFF) 8 H X H L L L H L(ON) L(ON) L(ON) L(ON) L(ON) L(ON) L(ON) 9 H X H L L H H L(ON) L(ON) L(ON) H(OFF) H(OFF) L(ON) L(ON) 10 H X H L H L H H(OFF) H(OFF) H(OFF) L(ON) L(ON) H(OFF) L(ON) 11 H X H L H H H H(OFF) H(OFF) L(ON) L(ON) H(OFF) H(OFF) L(ON) 12 H X H H L L H H(OFF) L(ON) H(OFF) H(OFF) H(OFF) L(ON) L(ON) 13 H X H H L H H L(ON) H(OFF) H(OFF) L(ON) H(OFF) L(ON) L(ON) 14 H X H H H L H H(OFF) H(OFF) H(OFF) L(ON) L(ON) L(ON) L(ON) 15 H X H H H H H H(OFF) H(OFF) H(OFF) H(OFF) H(OFF) H(OFF) H(OFF) BI X X X X X X L H(OFF) H(OFF) H(OFF) H(OFF) H(OFF) H(OFF) H(OFF) RBI H L L L L L L H(OFF) H(OFF) H(OFF) H(OFF) H(OFF) H(OFF) H(OFF) LT L X X X X X H L(ON) L(ON) L(ON) L(ON) L(ON) L(ON) L(ON) H = HIGH LevelL = LOW LevelX = Don't CareBI/RBO = Blanking input/ripple blanking output RBI = Ripple-blanking inputLT = Lamp testON/OFF - state of the SSD LEDs 74LS48N Decoder74LS48N is a BCD to 7-Segment active-high decoder with internal 2K Ohms pull-ups. The decoder accepts 4-bit binary-coded-decimal (BCD) and, depending on the state of the auxiliary inputs, decodes this data to drive a 7-segment display indicator. Function Table Decimal/ Function Inputs Outputs ~LT ~RBI D C B A ~BI/RBO OA OB OC OD OE OF OG 0 H H L L L L H H(ON) H(ON) H(ON) H(ON) H(ON) H(ON) L(OFF) 1 H X L L L H H L(OFF) H(ON) H(ON) L(OFF) L(OFF) L(OFF) L(OFF) 2 H X L L H L H H(ON) H(ON) L(OFF) H(ON) H(ON) L(OFF) H(ON) 3 H X L L H H H H(ON) H(ON) H(ON) H(ON) L(OFF) L(OFF) H(ON) 4 H X L H L L H
2025-04-20L(OFF) H(ON) H(ON) L(OFF) L(OFF) H(ON) H(ON) 5 H X L H L H H H(ON) L(OFF) H(ON) H(ON) L(OFF) H(ON) H(ON) 6 H X L H H L H L(OFF) L(OFF) H(ON) H(ON) H(ON) H(ON) H(ON) 7 H X L H H H H H(ON) H(ON) H(ON) L(OFF) L(OFF) L(OFF) L(OFF) 8 H X H L L L H H(ON) H(ON) H(ON) H(ON) H(ON) H(ON) H(ON) 9 H X H L L H H H(ON) H(ON) H(ON) L(OFF) L(OFF) H(ON) H(ON) 10 H H L L L L H L(OFF) L(OFF) L(OFF) H(ON) H(ON) L(OFF) H(ON) 11 H H L L L L H L(OFF) L(OFF) H(ON) H(ON) L(OFF) L(OFF) H(ON) 12 H H L L L L H L(OFF) H(ON) L(OFF) L(OFF) L(OFF) H(ON) H(ON) 13 H H L L L L H H(ON) L(OFF) L(OFF) H(ON) L(OFF) H(ON) H(ON) 14 H H L L L L H L(OFF) L(OFF) L(OFF) H(ON) H(ON) H(ON) H(ON) 15 H H L L L L H L(OFF) L(OFF) L(OFF) L(OFF) L(OFF) L(OFF) L(OFF) BI X X X X X X L L(OFF) L(OFF) L(OFF) L(OFF) L(OFF) L(OFF) L(OFF) RBI H L L L L L L L(OFF) L(OFF)L(OFF) L(OFF) L(OFF) L(OFF) L(OFF) LT L X X X X X H H(ON) H(ON) H(ON) H(ON) H(ON) H(ON) H(ON) H = HIGH LevelL = LOW LevelX = Don't CareBI/RBO = Blanking input/ripple blanking output RBI = Ripple-blanking inputLT = Lamp testON/OFF - state of the SSD LEDs
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2025-04-01And fall. Dig a hiole for him and fall left. Climb up the ladder and clear the UL. Dig to drop on the suspended gold. Circle around and dig again to clear that area out.The second time, stay at the second rung of the ladder. Your enemies will come by to the left and fall in the pit where the gold was. You've got a free hand now. Dig over the chest in the left of the box structure on the right(false brick.) You might not even need to dig a hole to outwit the enemy in there--wait and dig right and pick up the gold at worst, but don't kill your enemy off. He's totally useless where he is, so let him chase you and dig where you can drop. Climb back to the UR and dig left so you fall on the cement with the two gold pieces remaining.The walk to the stairs up is tedious, but oh well, the level wasn't too bad. 5-Z. Level 43: h h $ $ - $ HXXXHXXXXXXXXXXXXXXXHXXXH H H H XXX $ -$ XXH H H H XXHXXXH HXXXXXXXH HXXXHXX H H H H H HXXXH H H H H H HXXXHXXXH H $ H HXXXHXXXH $ H H H H H-H***H H H H H H$XXXXHXXXH$H*H***H*H$HXXXHXXXXXH H H H*H*H***H*H*H H H HXXXHXX H*H*H*H***H*H*H*H XXHXXXH H*H*H*H*H***H*H*H*H*H HXXXH*H H H H H +H H H H H*HXXXXXXXXXXXXXHX$XHXXXXXXXXXXX1R, dig left, get the gold and go right. Watch everyone else run to the left. Climb up and left for a gold chest then fall left twice for another. Go back to the right and get the gold on the cement and the one at the far right. RURURU to the top. Get a gold chest and you should have enough of a jump to
2025-04-07